-- Generated by GmodSoundGen -- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_xmike109.all.lua -- Total length: 65 -- Sound: 4 sound.Add({ name = "weap_sn_xmike109_ads_down", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_delta/weap_sn_delta_ads_down.ogg", } }) -- Sound: 5 sound.Add({ name = "weap_sn_xmike109_ads_up", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_delta/weap_sn_delta_ads_up.ogg", } }) -- Sound: 14 sound.Add({ name = "weap_xmike109_fire_plr", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/xm109/weap_xmike109_fire_plr_01.wav", }) -- Sound: 22 sound.Add({ name = "weap_xmike109_sup_plr", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/xm109/weap_xmike109_sup_plr_01.wav", }) -- Sound: 24 sound.Add({ name = "wfoly_plr_sn_xmike109_drop_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_drop.ogg", } }) -- Sound: 25 sound.Add({ name = "wfoly_plr_sn_xmike109_drop_quick_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_drop_quick.ogg", } }) -- Sound: 26 sound.Add({ name = "wfoly_plr_sn_xmike109_inspect_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_up.ogg", } }) -- Sound: 27 sound.Add({ name = "wfoly_plr_sn_xmike109_inspect_02", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_grabrotate.ogg", } }) -- Sound: 28 sound.Add({ name = "wfoly_plr_sn_xmike109_inspect_03", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_move.ogg", } }) -- Sound: 29 sound.Add({ name = "wfoly_plr_sn_xmike109_inspect_04", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_inspect_end.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_raise.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_first_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_up.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_first_02", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_bolt_pull.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_first_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_bolt_release.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_first_04", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_first_raise_end.ogg", } }) -- Sound: 31 sound.Add({ name = "wfoly_plr_sn_xmike109_raise_quick_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_raise_quick.ogg", } }) -- Sound: 32 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_up.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_02", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magrelease.ogg", } }) -- Sound: 34 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_03", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magout.ogg", } }) -- Sound: 35 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_04", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_arm.ogg", } }) -- Sound: 36 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_05", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magin_01.ogg", } }) -- Sound: 37 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_055", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_magin_02.ogg", } }) -- Sound: 38 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_06", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_end.ogg", } }) -- Sound: 39 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_up.ogg", } }) -- Sound: 40 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_02", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magrelease.ogg", } }) -- Sound: 41 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_03", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magout.ogg", } }) -- Sound: 42 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_04", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_arm.ogg", } }) -- Sound: 43 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_05", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magin_01.ogg", } }) -- Sound: 44 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_055", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_magin_02.ogg", } }) -- Sound: 45 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_06", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_rotate.ogg", } }) -- Sound: 46 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_07", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_boltpull.ogg", } }) -- Sound: 47 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_08", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_release.ogg", } }) -- Sound: 48 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_09", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_end.ogg", } }) -- Sound: 49 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_up.ogg", } }) -- Sound: 50 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_02", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magout.ogg", } }) -- Sound: 51 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_03", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_arm.ogg", } }) -- Sound: 52 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_04", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magin_01.ogg", } }) -- Sound: 53 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_045", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magin_02.ogg", } }) -- Sound: 54 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_05", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_grab.ogg", } }) -- Sound: 55 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_06", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_pullbolt.ogg", } }) -- Sound: 56 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_07", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_magrelease.ogg", } }) -- Sound: 57 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_empty_fast_08", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_empty_fast_end.ogg", } }) -- Sound: 58 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_up.ogg", } }) -- Sound: 59 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magout.ogg", } }) -- Sound: 60 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_arm.ogg", } }) -- Sound: 61 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_04", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magin_01.ogg", } }) -- Sound: 62 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_045", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_magin_02.ogg", } }) -- Sound: 63 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_05", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_shake.ogg", } }) -- Sound: 64 sound.Add({ name = "wfoly_plr_sn_xmike109_reload_fast_06", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_xmike109/wfoly_sn_xmike109_reload_fast_end.ogg", } })