-- Generated by GmodSoundGen -- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sn_hdromeo.all.lua -- Total length: 74 -- Sound: 0 sound.Add({ name = "mount_enter_side_hdromeo_vestlight_plr", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_enter_side_hdromeo_vestlight_plr.ogg", } }) -- Sound: 1 sound.Add({ name = "mount_enter_top_hdromeo_vestlight_plr", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_enter_top_hdromeo_vestlight_plr.ogg", } }) -- Sound: 2 sound.Add({ name = "mount_exit_side_hdromeo_vestlight_plr", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_exit_side_hdromeo_vestlight_plr.ogg", } }) -- Sound: 3 sound.Add({ name = "mount_exit_top_hdromeo_vestlight_plr", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_exit_top_hdromeo_vestlight_plr.ogg", } }) -- Sound: 4 sound.Add({ name = "weap_hdromeo_dryfire_plr", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "weapons/weap_dryfire_rifle.ogg", } }) -- Sound: 8 sound.Add({ name = "weap_hdromeo_fire_plr", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/hdromeo/weap_hdromeo_fire_plr_01.wav", }) sound.Add({ name = "weap_hdromeo_fire_plr_sup", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/hdromeo/weap_hdromeo_sup_plr_01.wav", }) -- Sound: 10 sound.Add({ name = "weap_sn_hdromeo_ads_down", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/weap_sn_hdromeo_ads_down.ogg", } }) -- Sound: 11 sound.Add({ name = "weap_sn_hdromeo_ads_up", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/weap_sn_hdromeo_ads_up.ogg", } }) -- Sound: 12 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_start.ogg", } }) -- Sound: 13 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_raisesettle.ogg", } }) -- Sound: 14 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_03", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_maggrab.ogg", } }) -- Sound: 15 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_04", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_magout_01.ogg", } }) -- Sound: 16 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_05", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_look.ogg", } }) -- Sound: 17 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_06", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_insert.ogg", } }) -- Sound: 18 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_07", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_magin_01.ogg", } }) -- Sound: 19 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_08", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_rotate.ogg", } }) -- Sound: 20 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_09", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_boltopen_01.ogg", } }) -- Sound: 21 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_10", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_arm.ogg", } }) -- Sound: 22 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_11", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_boltclose_01.ogg", } }) -- Sound: 23 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_12", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_forward.ogg", } }) -- Sound: 24 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_13", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_adjust.ogg", } }) -- Sound: 25 sound.Add({ name = "wfoly_plr_sn_hdromeo_ballistics_raise_first_14", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_ballistics_raise_first_end.ogg", } }) -- Sound: 26 sound.Add({ name = "wfoly_plr_sn_hdromeo_drop_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_drop_down.ogg", } }) -- Sound: 27 sound.Add({ name = "wfoly_plr_sn_hdromeo_drop_quick_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_drop_quick_down.ogg", } }) -- Sound: 28 sound.Add({ name = "wfoly_plr_sn_hdromeo_inspect_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_01.ogg", } }) -- Sound: 29 sound.Add({ name = "wfoly_plr_sn_hdromeo_inspect_02", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_02.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_hdromeo_inspect_03", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_sn_hdromeo_inspect_03.ogg", } }) -- Sound: 31 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_01", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_up.ogg", } }) -- Sound: 32 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_02", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_hand.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_03", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_settle.ogg", } }) -- Sound: 31 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_first_01", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_up.ogg", } }) -- Sound: 32 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_first_02", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_boltclose_01.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_first_03", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_adjust.ogg", } }) -- Sound: 33 2 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_first_04", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_first_settle.ogg", } }) -- Sound: 34 sound.Add({ name = "wfoly_plr_sn_hdromeo_raise_quick_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_raise_quick_up.ogg", } }) -- Sound: 36 sound.Add({ name = "wfoly_plr_sn_hdromeo_rechamber_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_01.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_02.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_03.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_04.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_05.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_06.ogg", "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltopen_01_07.ogg", } }) sound.Add({ name = "wfoly_plr_sn_hdromeo_rechamber_02", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_rechamber_boltclose_01.ogg", } }) -- Sound: 37 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_start.ogg", } }) -- Sound: 38 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magout_01.ogg", } }) -- Sound: 39 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_pull.ogg", } }) -- Sound: 40 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_04", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_rattle.ogg", } }) -- Sound: 41 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_05", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magin_v2_01.ogg", } }) -- Sound: 42 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_055", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_magin_v2_02.ogg", } }) -- Sound: 43 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_06", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_end.ogg", } }) -- Sound: 45 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_pull.ogg", } }) -- Sound: 46 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_03", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_raise.ogg", } }) -- Sound: 47 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_04", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magout_01.ogg", } }) -- Sound: 48 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_05", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_toss.ogg", } }) -- Sound: 49 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_06", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_arm.ogg", } }) -- Sound: 50 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_07", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magin_v2_01.ogg", } }) -- Sound: 51 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_075", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_magin_v2_02.ogg", } }) -- Sound: 52 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_08", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_end.ogg", } }) -- Sound: 53 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_09", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_boltclose_01.ogg", } }) -- Sound: 54 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_start.ogg", } }) -- Sound: 56 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_03", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_handmove.ogg", } }) -- Sound: 57 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_04", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magout_01.ogg", } }) -- Sound: 58 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_05", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_shake.ogg", } }) -- Sound: 59 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_06", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_arm.ogg", } }) -- Sound: 60 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_07", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magin_v2_01.ogg", } }) -- Sound: 61 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_075", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_magin_v2_02.ogg", } }) -- Sound: 62 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_08", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_rattle.ogg", } }) -- Sound: 63 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_09", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_boltclose_01.ogg", } }) -- Sound: 64 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_10", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_armforward.ogg", } }) -- Sound: 65 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_empty_fast_11", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_empty_fast_end.ogg", } }) -- Sound: 66 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_start.ogg", } }) -- Sound: 67 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_02", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magout_01.ogg", } }) -- Sound: 68 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_03", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_pull.ogg", } }) -- Sound: 69 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_04", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_tilt.ogg", } }) -- Sound: 70 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_05", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magin_v2_01.ogg", } }) -- Sound: 71 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_055", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_magin_v2_02.ogg", } }) -- Sound: 72 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_06", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_shake.ogg", } }) -- Sound: 73 sound.Add({ name = "wfoly_plr_sn_hdromeo_reload_fast_07", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_hdromeo/wfoly_plr_sn_hdromeo_reload_fast_end.ogg", } })