sound.Add({ name = "weap_alpha50_fire_plr", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/alpha50/weap_alpha50_fire_plr_01.wav", }) sound.Add({ name = "weap_alpha50_fire_plr_sup", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/alpha50/weap_alpha50_sup_plr_01.wav", }) -- Sound: 11 sound.Add({ name = "weap_sn_alpha50_ads_down", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_ads_down.ogg", } }) -- Sound: 12 sound.Add({ name = "weap_sn_alpha50_ads_up", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_ads_up.ogg", } }) -- Sound: 13 sound.Add({ name = "wfoly_plr_sm_uzulu_idle_active_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle1.ogg", } }) -- Sound: 14 sound.Add({ name = "wfoly_plr_sm_uzulu_idle_active_02", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle2.ogg", } }) -- Sound: 15 sound.Add({ name = "wfoly_plr_sm_uzulu_idle_active_03", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle3.ogg", } }) -- Sound: 16 sound.Add({ name = "wfoly_plr_sm_uzulu_idle_active_04", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_uzulu/wfoly_plr_sm_uzulu_idle_active_idle4.ogg", } }) -- Sound: 18 sound.Add({ name = "wfoly_plr_sn_alpha50_ads_rechamber_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_ads_rechamber_02.ogg", } }) -- Sound: 19 sound.Add({ name = "wfoly_plr_sn_alpha50_drop_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_drop.ogg", } }) -- Sound: 20 sound.Add({ name = "wfoly_plr_sn_alpha50_drop_quick_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_drop_quick.ogg", } }) -- Sound: 21 sound.Add({ name = "wfoly_plr_sn_alpha50_inspect_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_01.ogg", } }) -- Sound: 22 sound.Add({ name = "wfoly_plr_sn_alpha50_inspect_02", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_02.ogg", } }) -- Sound: 23 sound.Add({ name = "wfoly_plr_sn_alpha50_inspect_03", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_inspect_03.ogg", } }) -- Sound: 24 sound.Add({ name = "wfoly_plr_sn_alpha50_raise_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_raise.ogg", } }) -- Sound: 25 sound.Add({ name = "wfoly_plr_sn_alpha50_raise_quick_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_raise_quick.ogg", } }) -- Sound: 27 sound.Add({ name = "wfoly_plr_sn_alpha50_rechamber_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_01.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_02.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_03.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_04.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_05.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_06.ogg", "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_01_07.ogg", } }) sound.Add({ name = "wfoly_plr_sn_alpha50_rechamber_02", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_rechamber_02.ogg", } }) -- Sound: 28 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_raise.ogg", } }) --Sound 28 part 2 lole sound.Add({ name = "wfoly_plr_sn_alpha50_raise_first_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first.ogg", } }) sound.Add({ name = "wfoly_plr_sn_alpha50_raise_first_02", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_raise_first_boltclose_01.ogg", } }) -- Sound: 29 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magout_01.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_arm.ogg", } }) -- Sound: 31 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_04", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_maghit.ogg", } }) -- Sound: 32 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_05", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_01.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_055", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_magin_v2_02.ogg", } }) -- Sound: 34 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_06", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_end.ogg", } }) -- Sound: 36 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_arm.ogg", } }) -- Sound: 37 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_03", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magout_01.ogg", } }) -- Sound: 38 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_04", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maggrab.ogg", } }) -- Sound: 39 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_05", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_01.ogg", } }) -- Sound: 40 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_055", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_magin_v2_02.ogg", } }) -- Sound: 41 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_06", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_maghit_01.ogg", } }) -- Sound: 42 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_07", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_end.ogg", } }) -- Sound: 43 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_08", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_boltclose_01.ogg", } }) -- Sound: 45 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_02", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_raise.ogg", } }) -- Sound: 46 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_03", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magout_01.ogg", } }) -- Sound: 47 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_04", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_maggrab.ogg", } }) -- Sound: 48 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_05", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_01.ogg", } }) -- Sound: 49 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_055", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_magin_v2_02.ogg", } }) -- Sound: 50 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_06", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_boltclose_01.ogg", } }) -- Sound: 51 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_empty_fast_07", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_empty_fast_end.ogg", } }) -- Sound: 52 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_fast_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_mvmnt.ogg", } }) -- Sound: 53 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_fast_02", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magout_01.ogg", } }) -- Sound: 54 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_fast_03", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_01.ogg", } }) -- Sound: 55 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_fast_035", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_magin_v2_02.ogg", } }) -- Sound: 56 sound.Add({ name = "wfoly_plr_sn_alpha50_reload_fast_04", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_alpha50/wfoly_sn_alpha50_reload_fast_end.ogg", } })