-- Generated by GmodSoundGen sound.Add({ name = "wfoly_plr_sh_dpapa12_raise_first_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_first_lift.ogg"} }) sound.Add({ name = "wfoly_plr_sh_dpapa12_raise_first_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_03.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_04.ogg", } }) sound.Add({ name = "wfoly_plr_sh_dpapa12_raise_first_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_first_end.ogg" } }) -- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_sh_dpapa12.all.lua -- Total length: 55 -- Sound: 0 sound.Add({ name = "mount_enter_side_dpapa12_vestlight_plr", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_enter_side_dpapa12_vestlight_plr.ogg", } }) -- Sound: 1 sound.Add({ name = "mount_enter_top_dpapa12_vestlight_plr", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_enter_top_dpapa12_vestlight_plr.ogg", } }) -- Sound: 2 sound.Add({ name = "mount_exit_side_dpapa12_vestlight_plr", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_exit_side_dpapa12_vestlight_plr.ogg", } }) -- Sound: 3 sound.Add({ name = "mount_exit_top_dpapa12_vestlight_plr", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "foley/mount/mount_exit_top_dpapa12_vestlight_plr.ogg", } }) -- Sound: 5 sound.Add({ name = "weap_dpapa12_dryfire_plr", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "weapons/weap_dryfire_smg.ogg", } }) -- Sound: 9 sound.Add({ name = "weap_dpapa12_fire_plr_lfe", channel = CHAN_WEAPON, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/dpapa12/iw8_weap_dpapa12_fire_plr_01.wav", }) -- Sound: 14 sound.Add({ name = "weap_dpapa12_sup_plr_lfe", channel = CHAN_WPNFOLEY + 7, level = 140, volume = 1, pitch = {100,100}, sound = "^weapons/dpapa12/weap_romeo870_sup_plr_01.wav", }) -- Sound: 16 sound.Add({ name = "weap_sh_dpapa12_ads_down", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_down.ogg", } }) -- Sound: 17 sound.Add({ name = "weap_sh_dpapa12_ads_up", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_ads_up.ogg", } }) -- Sound: 18 sound.Add({ name = "wfoly_plr_sh_dpapa12_drop_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_drop.ogg", } }) -- Sound: 19 sound.Add({ name = "wfoly_plr_sh_dpapa12_drop_quick_01", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_drop_quick.ogg", } }) -- Sound: 20 sound.Add({ name = "wfoly_plr_sh_dpapa12_inspect_01", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_01.ogg", } }) -- Sound: 21 sound.Add({ name = "wfoly_plr_sh_dpapa12_inspect_02", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_02.ogg", } }) -- Sound: 22 sound.Add({ name = "wfoly_plr_sh_dpapa12_inspect_03", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_03.ogg", } }) -- Sound: 23 sound.Add({ name = "wfoly_plr_sh_dpapa12_inspect_04", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_04.ogg", } }) -- Sound: 24 sound.Add({ name = "wfoly_plr_sh_dpapa12_inspect_05", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_inspect_05.ogg", } }) -- Sound: 25 sound.Add({ name = "wfoly_plr_sh_dpapa12_raise_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise.ogg", } }) -- Sound: 26 sound.Add({ name = "wfoly_plr_sh_dpapa12_raise_quick_01", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_raise_quick.ogg", } }) -- Sound: 27 sound.Add({ name = "wfoly_plr_sh_dpapa12_rechamber_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { " ", } }) -- Sound: 28 sound.Add({ name = "wfoly_plr_sh_dpapa12_rechamber_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02a.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02b.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_02c.ogg", } }) -- Sound: 29 sound.Add({ name = "wfoly_plr_sh_dpapa12_rechamber_025", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01a.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01b.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_rechamber_chamber_v3_01c.ogg", } }) -- Sound: 30 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_01", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_rotate.ogg", } }) sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_02", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_03.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_end_chamber_01_04.ogg", } }) -- Sound: 32 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_load_01.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_rotate.ogg", } }) -- Sound: 34 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_01.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_chamber_01_03.ogg", } }) -- Sound: 35 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_empty_end_fast_04", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_empty_fast_end.ogg", } }) -- Sound: 36 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_end_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_load_01.ogg", } }) -- Sound: 37 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_end_02", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_rotate.ogg", } }) -- Sound: 38 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_end_fast_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_load_01.ogg", } }) -- Sound: 39 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_end_fast_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_rotate.ogg", } }) -- Sound: 40 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_end_fast_03", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_end_fast_end.ogg", } }) -- Sound: 41 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_01", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_cloth.ogg", } }) -- Sound: 42 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_02", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_03.ogg", } }) -- Sound: 43 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_03", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_clothpush.ogg", } }) -- Sound: 44 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_04", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_04.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg", } }) -- Sound: 45 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_fast_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_01.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_03.ogg", } }) -- Sound: 46 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_fast_02", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_cloth.ogg", } }) -- Sound: 47 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_fast_03", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_load_04.ogg", } }) -- Sound: 48 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_loop_fast_04", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_loop_fast_clothpush.ogg", } }) -- Sound: 49 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_01", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_rotate.ogg", } }) -- Sound: 50 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_02", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_01.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_02.ogg", } }) -- Sound: 51 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_03", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_03.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_load_04.ogg", } }) -- Sound: 52 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_fast_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_rotate.ogg", } }) -- Sound: 53 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_fast_02", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_01.ogg", } }) -- Sound: 54 sound.Add({ name = "wfoly_plr_sh_dpapa12_reload_start_fast_03", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_02.ogg", "reloads/iw8_dpapa12/wfoly_sh_dpapa12_reload_start_fast_load_03.ogg", } })