-- Generated by GmodSoundGen -- File: D:\Downloads\important_stuff_v2\Tools\GmodSoundGen_0519\weapon_pi_cpapa.all.lua -- Total length: 102 -- Sound: 4 sound.Add({ name = "weap_cpapa_dryfire_plr", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_dryfire_plr_01.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_02.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_03.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_04.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_05.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_06.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_01.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_02.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_03.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_04.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_05.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_ads_06.ogg", } }) -- Sound: 5 sound.Add({ name = "weap_cpapa_dryfire1_plr", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_dryfire_plr_01.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_02.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_03.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_04.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_05.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_06.ogg", } }) -- Sound: 6 sound.Add({ name = "weap_cpapa_dryfire2_plr", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_dryfire_plr_01.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_02.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_03.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_04.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_05.ogg", "weapons/cpapa/weap_cpapa_dryfire_plr_06.ogg", } }) -- Sound: 7 sound.Add({ name = "weap_cpapa_fire_plr", channel = CHAN_WPNFOLEY + 8, level = 140, volume = 1, pitch = {98,101}, sound = "^weapons/cpapa/weap_cpapa_fire_plr_01.wav" }) -- Sound: 8 sound.Add({ name = "weap_cpapa_fire_plr_atmo", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_01.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_02.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_03.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_04.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_05.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_06.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 9 sound.Add({ name = "weap_cpapa_fire_plr_lfe", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 10 sound.Add({ name = "weap_cpapa_fire_plr_mech", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", } }) -- Sound: 11 sound.Add({ name = "weap_cpapa_fire1_plr", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_06.ogg", } }) -- Sound: 12 sound.Add({ name = "weap_cpapa_fire1_plr_atmo", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_01.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_02.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_03.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_04.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_05.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_06.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 13 sound.Add({ name = "weap_cpapa_fire1_plr_lfe", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 14 sound.Add({ name = "weap_cpapa_fire1_plr_mech", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", } }) -- Sound: 15 sound.Add({ name = "weap_cpapa_fire2_plr", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_06.ogg", } }) -- Sound: 16 sound.Add({ name = "weap_cpapa_fire2_plr_atmo", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_01.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_02.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_03.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_04.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_05.ogg", "weapons/atmo/exterior/pistol_mag/weap_pistol_mag_fire_plr_atmo_ext2_06.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/pistol/weap_pistol_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 17 sound.Add({ name = "weap_cpapa_fire2_plr_lfe", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 18 sound.Add({ name = "weap_cpapa_fire2_plr_mech", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", } }) -- Sound: 19 sound.Add({ name = "weap_cpapa_sup_plr", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {98,101}, sound = { "weapons/decho/weap_decho_sup_plr_01.ogg", "weapons/decho/weap_decho_sup_plr_02.ogg", "weapons/decho/weap_decho_sup_plr_03.ogg", "weapons/decho/weap_decho_sup_plr_04.ogg", "weapons/decho/weap_decho_sup_plr_05.ogg", "weapons/decho/weap_decho_sup_plr_06.ogg", } }) -- Sound: 20 sound.Add({ name = "weap_cpapa_sup_plr_atmo", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_01.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_02.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_03.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_04.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_05.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_06.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 21 sound.Add({ name = "weap_cpapa_sup_plr_lfe", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 22 sound.Add({ name = "weap_cpapa_sup_plr_mech", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", } }) -- Sound: 23 sound.Add({ name = "weap_cpapa_sup1_plr", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {98,101}, sound = { "weapons/decho/weap_decho_sup_plr_01.ogg", "weapons/decho/weap_decho_sup_plr_02.ogg", "weapons/decho/weap_decho_sup_plr_03.ogg", "weapons/decho/weap_decho_sup_plr_04.ogg", "weapons/decho/weap_decho_sup_plr_05.ogg", "weapons/decho/weap_decho_sup_plr_06.ogg", } }) -- Sound: 24 sound.Add({ name = "weap_cpapa_sup1_plr_atmo", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_01.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_02.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_03.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_04.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_05.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_06.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 25 sound.Add({ name = "weap_cpapa_sup1_plr_lfe", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 26 sound.Add({ name = "weap_cpapa_sup1_plr_mech", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_02.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_03.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_04.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_05.ogg", "weapons/cpapa/weap_cpapa_fire_plr_mech_06.ogg", } }) -- Sound: 27 sound.Add({ name = "weap_cpapa_sup2_plr", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {98,101}, sound = { "weapons/decho/weap_decho_sup_plr_01.ogg", "weapons/decho/weap_decho_sup_plr_02.ogg", "weapons/decho/weap_decho_sup_plr_03.ogg", "weapons/decho/weap_decho_sup_plr_04.ogg", "weapons/decho/weap_decho_sup_plr_05.ogg", "weapons/decho/weap_decho_sup_plr_06.ogg", } }) -- Sound: 28 sound.Add({ name = "weap_cpapa_sup2_plr_atmo", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {98,101}, sound = { "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_01.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_02.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_03.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_04.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_05.ogg", "weapons/atmo/exterior/dmr_sup/weap_dmr_sup_fire_plr_atmo_ext1_06.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_01.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_02.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_03.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_04.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_05.ogg", "weapons/atmo/interior/dmr_sup/weap_dmr_sup_fire_plr_atmo_int1_06.ogg", } }) -- Sound: 29 sound.Add({ name = "weap_cpapa_sup2_plr_lfe", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "weapons/decho/weap_decho_fire_plr_lfe.ogg", } }) -- Sound: 30 sound.Add({ name = "weap_cpapa_sup2_plr_mech", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {98,101}, sound = { "weapons/cpapa/weap_cpapa_fire_plr_mech_01.ogg", } }) -- Sound: 31 sound.Add({ name = "weap_pi_cpapa_ads_down", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_ads_down.ogg", } }) -- Sound: 32 sound.Add({ name = "weap_pi_cpapa_ads_up", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_ads_up.ogg", } }) -- Sound: 33 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_in_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_in_trigger_pull.ogg", } }) -- Sound: 34 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_quick_drop_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_quick_drop.ogg", } }) -- Sound: 35 sound.Add({ name = "wfoly_plr_pi_cpapa_raise_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_raise.ogg", } }) -- Sound: 35 sound.Add({ name = "wfoly_plr_pi_cpapa_first_raise_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_first_raise_start.ogg", } }) sound.Add({ name = "wfoly_plr_pi_cpapa_first_raise_02", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_first_raise_cylinderopen_01.ogg", } }) sound.Add({ name = "wfoly_plr_pi_cpapa_first_raise_03", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_first_raise_cylinderclose_01.ogg", } }) sound.Add({ name = "wfoly_plr_pi_cpapa_first_raise_04", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_first_raise_end.ogg", } }) -- Sound: 36 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_cylinderopen_01_new.ogg", } }) -- Sound: 37 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_02", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_start.ogg", } }) -- Sound: 38 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_03", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_ejectorrod_01.ogg", } }) -- Sound: 39 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_04", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_shelleject_01.ogg", "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_shelleject_02.ogg", "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_shelleject_03.ogg", } }) -- Sound: 40 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_05", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_arm.ogg", } }) -- Sound: 41 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_06", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_speedloader_01.ogg", } }) -- Sound: 42 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_07", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_shake.ogg", } }) -- Sound: 43 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_08", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_cylinderclose_01.ogg", } }) -- Sound: 44 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_09", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_end.ogg", } }) -- Sound: 45 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_start.ogg", } }) -- Sound: 46 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_02", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_cyclinderopen_01.ogg", } }) -- Sound: 47 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_03", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_ejectorrod_01.ogg", } }) -- Sound: 48 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_04", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_shelleject_01.ogg", "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_shelleject_02.ogg", } }) -- Sound: 49 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_05", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_shelleject_03.ogg", } }) -- Sound: 50 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_06", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_arm.ogg", } }) -- Sound: 51 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_07", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_speedloader_01.ogg", } }) -- Sound: 52 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_08", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_grip.ogg", } }) -- Sound: 53 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_09", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_cylinderclose_01.ogg", } }) -- Sound: 54 sound.Add({ name = "wfoly_plr_pi_cpapa_charge_reload_fast_10", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_charge_reload_fast_end.ogg", } }) -- Sound: 55 sound.Add({ name = "wfoly_plr_pi_cpapa_drop_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_drop.ogg", } }) -- Sound: 56 sound.Add({ name = "wfoly_plr_pi_cpapa_fire_last_01", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_fire_last.ogg", } }) -- Sound: 57 sound.Add({ name = "wfoly_plr_pi_cpapa_fire_target_01", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_fire_target.ogg", } }) -- Sound: 58 sound.Add({ name = "wfoly_plr_pi_cpapa_inspect_01", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_inspect_01.ogg", } }) -- Sound: 59 sound.Add({ name = "wfoly_plr_pi_cpapa_inspect_02", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_inspect_02.ogg", } }) -- Sound: 60 sound.Add({ name = "wfoly_plr_pi_cpapa_inspect_03", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_inspect_03.ogg", } }) -- Sound: 61 sound.Add({ name = "wfoly_plr_pi_cpapa_inspect_04", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_inspect_04.ogg", } }) -- Sound: 62 sound.Add({ name = "wfoly_plr_pi_cpapa_melee_hit_01_01", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_melee_hit_01.ogg", } }) -- Sound: 63 sound.Add({ name = "wfoly_plr_pi_cpapa_melee_hit_02_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_melee_hit_02.ogg", } }) -- Sound: 64 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_start.ogg", } }) -- Sound: 65 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_02", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_cylinderopen_01.ogg", } }) -- Sound: 66 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_03", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_ejectorrod_01.ogg", } }) -- Sound: 67 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_04", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_shelleject_01.ogg", } }) -- Sound: 68 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_05", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_shelleject_02.ogg", "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_shelleject_03.ogg", } }) -- Sound: 69 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_06", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_arm.ogg", } }) -- Sound: 70 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_07", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_speedloader_01.ogg", } }) -- Sound: 71 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_08", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_rattle.ogg", } }) -- Sound: 72 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_09", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_cylinderclose_01.ogg", } }) -- Sound: 73 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_10", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_end.ogg", } }) -- Sound: 74 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_cylinderopen_01.ogg", } }) -- Sound: 75 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_02", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_start.ogg", } }) -- Sound: 76 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_03", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_ejectorrod_01.ogg", } }) -- Sound: 77 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_04", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_shelleject_01.ogg", "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_shelleject_02.ogg", } }) -- Sound: 78 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_05", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_shelleject_03.ogg", } }) -- Sound: 79 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_06", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_grab.ogg", } }) -- Sound: 80 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_07", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_speedloader_01.ogg", } }) -- Sound: 81 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_08", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_cylinderclose_01.ogg", } }) -- Sound: 82 sound.Add({ name = "wfoly_plr_pi_cpapa_stock_reload_fast_09", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_pi_cpapa_stock_reload_fast_end_old.ogg", } }) -- Sound: 83 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_empty_drop_01", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_empty_drop_down.ogg", } }) -- Sound: 84 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_empty_raise_01", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_empty_raise_up.ogg", } }) -- Sound: 85 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_01", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_cylinderopen_01.ogg", } }) -- Sound: 86 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_02", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_start.ogg", } }) -- Sound: 87 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_03", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_leftarm.ogg", } }) -- Sound: 88 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_04", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load1stshell_01.ogg", } }) -- Sound: 89 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_05", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_grab2ndshell.ogg", } }) -- Sound: 90 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_06", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load2ndtshell_01.ogg", } }) -- Sound: 91 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_07", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_grab3rdshell.ogg", } }) -- Sound: 92 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_08", channel = CHAN_WPNFOLEY + 3, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load3rdtshell_01.ogg", } }) -- Sound: 93 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_09", channel = CHAN_WPNFOLEY + 4, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_grab4thshell.ogg", } }) -- Sound: 94 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_10", channel = CHAN_WPNFOLEY + 5, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load4thshell_01.ogg", } }) -- Sound: 95 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_11", channel = CHAN_WPNFOLEY + 6, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_grab5thshell.ogg", } }) -- Sound: 96 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_12", channel = CHAN_WPNFOLEY + 7, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load5thshell_01.ogg", } }) -- Sound: 97 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_13", channel = CHAN_WPNFOLEY + 8, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_grab6thshell.ogg", } }) -- Sound: 98 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_14", channel = CHAN_WPNFOLEY + 9, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_load6thshell_01.ogg", } }) -- Sound: 99 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_15", channel = CHAN_WPNFOLEY + 10, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_armdown.ogg", } }) -- Sound: 100 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_16", channel = CHAN_WPNFOLEY + 1, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_cylinderclose_01.ogg", } }) -- Sound: 101 sound.Add({ name = "wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_17", channel = CHAN_WPNFOLEY + 2, volume = 1, pitch = {100,100}, sound = { "reloads/iw8_cpapa/wfoly_plr_pi_cpapa_stp_sp_loaded_first_raise_end.ogg", } })