-- Mike4 -- sound.Add({ name = "mw19.mike4.fire", channel = CHAN_WEAPON, level = 140, volume = 1, sound = "^viper/weapons/mike4/weap_mike4_fire_plr_01.wav" }) sound.Add({ name = "mw19.mike4.fire.s", channel = CHAN_WEAPON, level = 140, volume = 1, sound = "^viper/weapons/mike4/weap_mike4_sup_plr_01.wav" }) sound.Add({ name = "mw19.mike4.fire.disconnector", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mike4/weap_mike4_fire_plr_disconnector_01.ogg", "viper/weapons/mike4/weap_mike4_fire_plr_disconnector_02.ogg", "viper/weapons/mike4/weap_mike4_fire_plr_disconnector_03.ogg", "viper/weapons/mike4/weap_mike4_fire_plr_disconnector_04.ogg", "viper/weapons/mike4/weap_mike4_fire_plr_disconnector_05.ogg", "viper/weapons/mike4/weap_mike4_fire_plr_disconnector_06.ogg" } }) sound.Add({ name = "mw19.mike4.fire.first", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mike4/weap_mike4_fire_dryfire_plr_01.ogg", "viper/weapons/mike4/weap_mike4_fire_dryfire_plr_02.ogg", "viper/weapons/mike4/weap_mike4_fire_dryfire_plr_03.ogg", "viper/weapons/mike4/weap_mike4_fire_dryfire_plr_04.ogg", "viper/weapons/mike4/weap_mike4_fire_dryfire_plr_05.ogg", "viper/weapons/mike4/weap_mike4_fire_dryfire_plr_06.ogg" } }) sound.Add({ name = "mw19.mike4.fire.last", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/weap_mike4_fire_last_plr_mech_01.ogg", "viper/weapons/mike4/weap_mike4_fire_last_plr_mech_02.ogg", "viper/weapons/mike4/weap_mike4_fire_last_plr_mech_03.ogg" } }) sound.Add({ name = "weap_ar_mike4_ads_up", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_up.ogg"} }) sound.Add({ name = "weap_ar_mike4_ads_down", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_ads_down.ogg"} }) sound.Add({ name = "weap_ar_mike4_selector_off", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/weap_m4_selector_semi_on_01.ogg"} }) sound.Add({ name = "weap_ar_mike4_selector_on", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/weap_m4_selector_semi_on_03.ogg"} }) sound.Add({ name = "wfoly_ar_mike4_inspect_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_01.ogg"} }) sound.Add({ name = "wfoly_ar_mike4_inspect_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_02.ogg"} }) sound.Add({ name = "wfoly_ar_mike4_inspect_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_03.ogg"} }) sound.Add({ name = "wfoly_ar_mike4_inspect_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_04.ogg"} }) sound.Add({ name = "wfoly_ar_mike4_inspect_05", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mike4/wfoly_ar_mike4_inspect_05.ogg"} }) sound.Add({ name = "weap_mike4_raise_plr", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/wpfoly_mike4_raise_v2.ogg"} }) sound.Add({ name = "weap_mike4_drop_plr", channel = CHAN_WPNFOLEY, volume = 1, sound = {"viper/weapons/mike4/wpfoly_mike4_drop_v2.ogg"} }) sound.Add({ name = "weap_mike4_raise_first_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_01.ogg"} }) sound.Add({ name = "weap_mike4_raise_first_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_02.ogg"} }) sound.Add({ name = "weap_mike4_raise_first_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mike4/wpfoly_mike4_raise_first_03.ogg"} }) -- Sound: 38 sound.Add({ name = "weap_mike4_reload_empty_chamber_plr", channel = CHAN_WPNFOLEY + 9, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_chamber_v2.ogg", } }) -- Sound: 39 sound.Add({ name = "weap_mike4_reload_empty_end_plr", channel = CHAN_WPNFOLEY + 10, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_end_v2.ogg", } }) -- Sound: 40 sound.Add({ name = "weap_mike4_reload_empty_fast_chamber_plr", channel = CHAN_WPNFOLEY + 1, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_chamber_v2.ogg", } }) -- Sound: 41 sound.Add({ name = "weap_mike4_reload_empty_fast_end_plr", channel = CHAN_WPNFOLEY + 2, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_end_v2.ogg", } }) -- Sound: 42 sound.Add({ name = "weap_mike4_reload_empty_fast_lift_plr", channel = CHAN_WPNFOLEY + 3, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_lift_v2.ogg", } }) -- Sound: 43 sound.Add({ name = "weap_mike4_reload_empty_fast_magin_plr", channel = CHAN_WPNFOLEY + 4, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_magin_v2.ogg", } }) -- Sound: 44 sound.Add({ name = "weap_mike4_reload_empty_fast_magout_plr", channel = CHAN_WPNFOLEY + 5, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_fast_magout_v2.ogg", } }) -- Sound: 45 sound.Add({ name = "weap_mike4_reload_empty_lift_plr", channel = CHAN_WPNFOLEY + 6, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_lift_v2.ogg", } }) -- Sound: 46 sound.Add({ name = "weap_mike4_reload_empty_magin_plr", channel = CHAN_WPNFOLEY + 7, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_magin_v2_01.ogg", } }) -- Sound: 47 sound.Add({ name = "weap_mike4_reload_empty_magin_plr_02", channel = CHAN_WPNFOLEY + 8, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_magin_v2_02.ogg", } }) -- Sound: 48 sound.Add({ name = "weap_mike4_reload_empty_magout_plr", channel = CHAN_WPNFOLEY + 9, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_empty_magout_v2.ogg", } }) -- Sound: 49 sound.Add({ name = "weap_mike4_reload_end_plr", channel = CHAN_WPNFOLEY + 10, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_end_v2.ogg", } }) -- Sound: 50 sound.Add({ name = "weap_mike4_reload_fast_end_plr", channel = CHAN_WPNFOLEY + 1, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_fast_end_v2.ogg", } }) -- Sound: 51 sound.Add({ name = "weap_mike4_reload_fast_lift_plr", channel = CHAN_WPNFOLEY + 2, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_fast_lift_v2.ogg", } }) -- Sound: 52 sound.Add({ name = "weap_mike4_reload_fast_magin_plr", channel = CHAN_WPNFOLEY + 3, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_fast_magin_v2_01.ogg", } }) -- Sound: 53 sound.Add({ name = "weap_mike4_reload_fast_magin_plr_02", channel = CHAN_WPNFOLEY + 4, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_fast_magin_v2_02.ogg", } }) -- Sound: 54 sound.Add({ name = "weap_mike4_reload_fast_magout_plr", channel = CHAN_WPNFOLEY + 5, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_fast_magout_v2.ogg", } }) -- Sound: 55 sound.Add({ name = "weap_mike4_reload_lift_plr", channel = CHAN_WPNFOLEY + 6, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_lift_v2.ogg", } }) -- Sound: 56 sound.Add({ name = "weap_mike4_reload_magin_plr", channel = CHAN_WPNFOLEY + 7, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_magin_v2_01.ogg", } }) -- Sound: 57 sound.Add({ name = "weap_mike4_reload_magin_plr_02", channel = CHAN_WPNFOLEY + 8, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_magin_v2_02.ogg", } }) -- Sound: 58 sound.Add({ name = "weap_mike4_reload_magout_plr", channel = CHAN_WPNFOLEY + 9, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_magout_v2.ogg", } }) -- Sound: 59 sound.Add({ name = "wfoly_ar_mike4_gl_drop", channel = CHAN_WPNFOLEY + 10, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_drop.ogg", } }) -- Sound: 60 sound.Add({ name = "wfoly_ar_mike4_gl_fromgrenade", channel = CHAN_WPNFOLEY + 1, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_fromgrenade.ogg", } }) -- Sound: 61 sound.Add({ name = "wfoly_ar_mike4_gl_raise", channel = CHAN_WPNFOLEY + 2, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_raise.ogg", } }) -- Sound: 62 sound.Add({ name = "wfoly_ar_mike4_gl_reload_01", channel = CHAN_WPNFOLEY + 3, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_raise.ogg", } }) -- Sound: 63 sound.Add({ name = "wfoly_ar_mike4_gl_reload_02", channel = CHAN_WPNFOLEY + 4, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_open_01.ogg", } }) -- Sound: 64 sound.Add({ name = "wfoly_ar_mike4_gl_reload_03", channel = CHAN_WPNFOLEY + 5, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_shellout_01.ogg", } }) -- Sound: 65 sound.Add({ name = "wfoly_ar_mike4_gl_reload_04", channel = CHAN_WPNFOLEY + 6, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_shellin_01.ogg", } }) -- Sound: 66 sound.Add({ name = "wfoly_ar_mike4_gl_reload_05", channel = CHAN_WPNFOLEY + 7, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_close_01.ogg", } }) -- Sound: 67 sound.Add({ name = "wfoly_ar_mike4_gl_reload_06", channel = CHAN_WPNFOLEY + 8, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_end.ogg", } }) -- Sound: 68 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_01", channel = CHAN_WPNFOLEY + 9, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_raise.ogg", } }) -- Sound: 69 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_02", channel = CHAN_WPNFOLEY + 10, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_open_01.ogg", } }) -- Sound: 70 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_03", channel = CHAN_WPNFOLEY + 1, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_shellout_01.ogg", } }) -- Sound: 71 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_04", channel = CHAN_WPNFOLEY + 2, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_shellin_01.ogg", } }) -- Sound: 72 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_05", channel = CHAN_WPNFOLEY + 3, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_close_01.ogg", } }) -- Sound: 73 sound.Add({ name = "wfoly_ar_mike4_gl_reload_fast_06", channel = CHAN_WPNFOLEY + 4, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_reload_fast_end.ogg", } }) -- Sound: 74 sound.Add({ name = "wfoly_ar_mike4_gl_togrenade", channel = CHAN_WPNFOLEY + 5, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_gl_togrenade.ogg", } }) -- Sound: 75 sound.Add({ name = "wfoly_ar_mike4_inspect_01", channel = CHAN_WPNFOLEY + 6, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_inspect_01.ogg", } }) -- Sound: 76 sound.Add({ name = "wfoly_ar_mike4_inspect_02", channel = CHAN_WPNFOLEY + 7, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_inspect_02.ogg", } }) -- Sound: 77 sound.Add({ name = "wfoly_ar_mike4_inspect_03", channel = CHAN_WPNFOLEY + 8, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_inspect_03.ogg", } }) -- Sound: 78 sound.Add({ name = "wfoly_ar_mike4_inspect_04", channel = CHAN_WPNFOLEY + 9, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_inspect_04.ogg", } }) -- Sound: 79 sound.Add({ name = "wfoly_ar_mike4_inspect_05", channel = CHAN_WPNFOLEY + 10, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_inspect_05.ogg", } }) -- Sound: 80 sound.Add({ name = "wfoly_ar_mike4_reload_empty_xmag_in", channel = CHAN_WPNFOLEY + 1, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_reload_empty_xmag_magin_01.ogg", } }) -- Sound: 81 sound.Add({ name = "wfoly_ar_mike4_reload_empty_xmag_out", channel = CHAN_WPNFOLEY + 2, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_reload_empty_xmag_magout_01.ogg", } }) -- Sound: 82 sound.Add({ name = "wfoly_ar_mike4_reload_xmag_in", channel = CHAN_WPNFOLEY + 3, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wfoly_ar_mike4_reload_magin_01.ogg", } }) -- Sound: 83 sound.Add({ name = "wfoly_ar_mike4_reload_xmag_out", channel = CHAN_WPNFOLEY + 4, level = 140, volume = 1, pitch = {100,100}, sound = { "viper/weapons/mike4/wpfoly_mike4_reload_magout_v2.ogg", } })