-- MCharlie -- sound.Add({ name = "mw19_mcharlie.Fire", channel = CHAN_WEAPON +1, level = 140, volume = 1, pitch = {80,110}, sound = "^viper/weapons/mcharlie/weap_mcharlie_fire_plr_01.wav" }) sound.Add({ name = "mw19.mcharlie.fire.first", channel = CHAN_WPNFOLEY +1, level = 140, volume = 1, sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_01.ogg", "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_02.ogg", "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_03.ogg", "viper/weapons/mcharlie/weap_mcharlie_fire_first_plr_04.ogg" } }) sound.Add({ name = "mw19_mcharlie.fire.last", channel = CHAN_WEAPON +1, volume = 1, sound = {"viper/weapons/mcharlie/weap_mcharlie_fire_last_plr_mech.ogg"} }) sound.Add({ name = "mw19_mcharlie.fire.s", channel = CHAN_WEAPON, volume = 1, pitch = {80,110}, sound = "^viper/weapons/mcharlie/weap_mcharlie_sup_plr_01.wav" }) sound.Add({ name = "mw19_mcharlie.Fire.cal", channel = CHAN_WEAPON, volume = 1, pitch = {80,94}, sound = "^viper/weapons/mcharlie/weap_mcharlie_sub_plr_01.wav" }) sound.Add({ name = "wfoly_plr_ar_mcharlie_drop_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_drop.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_raise_01", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise.ogg"} }) sound.Add({ name = "weap_ar_mcharlie_ads_up", channel = CHAN_WPNFOLEY +20, volume = 1, sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_up.ogg"} }) sound.Add({ name = "weap_ar_mcharlie_ads_down", channel = CHAN_WPNFOLEY +21, volume = 1, sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_ads_down.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_rotate.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_045", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_rotate.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_mvmnt.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_045", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_06", channel = CHAN_WPNFOLEY +7, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_bolt_release.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_raise_first_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_raise.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_raise_first_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_raise_first_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_magin_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_raise_first_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_raise_first_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_raise.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_arm.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_045", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_rattle.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_fast_06", channel = CHAN_WPNFOLEY +7, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_fast_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_raise.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_035", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_04", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_reload_empty_fast_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_reload_empty_fast_bolt_release_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_rotate.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_045", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_rotate.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_arm.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_045", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_fast_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_fast_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_rotate.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_035", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_04", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_settle.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_bolt_release.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_06", channel = CHAN_WPNFOLEY +7, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_end.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_empty_fast_raise.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_maghit.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magout_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_035", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_04", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_magin_v2_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_xmag_reload_empty_fast_05", channel = CHAN_WPNFOLEY +6, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_xmag_reload_end.ogg"} }) sound.Add({ name = "weap_ar_mcharlie_selector_on", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_on.ogg"} }) sound.Add({ name = "weap_ar_mcharlie_selector_off", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/weap_ar_mcharlie_selector_off.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_inspect_01", channel = CHAN_WPNFOLEY +1, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_01.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_inspect_02", channel = CHAN_WPNFOLEY +2, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_02.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_inspect_03", channel = CHAN_WPNFOLEY +3, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_03.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_inspect_04", channel = CHAN_WPNFOLEY +4, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_04.ogg"} }) sound.Add({ name = "wfoly_plr_ar_mcharlie_inspect_05", channel = CHAN_WPNFOLEY +5, volume = 1, sound = {"viper/weapons/mcharlie/wfoly_ar_mcharlie_inspect_05.ogg"} })