ATTACHMENT.Base = "att_sight" ATTACHMENT.Name = "Default Ironsights" local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.ViewModelOffsets.Aim.Angles = Angle(0, 0, 0) weapon.ViewModelOffsets.Aim.Pos = Vector(0, 0, 0.5) end