ATTACHMENT.Base = "att_ammo" ATTACHMENT.Name = "Impact Casings" ATTACHMENT.Category = "WARHEADS" ATTACHMENT.Icon = Material("vgui/perkicons/warhead_icon") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Explosive.BlastRadius = weapon.Explosive.BlastRadius * 0.7 weapon.Explosive.ImpactBlastRatio = weapon.Explosive.ImpactBlastRatio * 0.8 end