ATTACHMENT.Base = "att_vm_silencer01" ATTACHMENT.Name = "Lightweight Suppressor" ATTACHMENT.Model = Model("models/viper/mw/attachments/romeo870/attachment_vm_sh_romeo870_shtgnsilencer.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/romeo870/icon_attachment_sh_romeo870_shtgnsilencer.vmt") ATTACHMENT.BonemergeToCategory = {"Barrels"} local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end