ATTACHMENT.Base = "att_perk" ATTACHMENT.Name = "Diazepam" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/perks/perk_icon_adsidle.vmt") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Zoom.IdleSway = weapon.Zoom.IdleSway * 0.5 end