ATTACHMENT.Base = "att_perk" ATTACHMENT.Name = "Burst" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/perks/perk_icon_hipaim.vmt") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Firemodes[1].Name = "3Rnd Burst" weapon.Firemodes[1].OnSet = function(weapon) weapon.Primary.Automatic = false weapon.Primary.BurstRounds = 3 weapon.Primary.BurstDelay = 0.2 return "Firemode_Semi" end end