ATTACHMENT.Base = "att_perk" ATTACHMENT.Name = "Hard Launch" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/perks/perk_icon_launch.vmt") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Projectile.Speed = weapon.Projectile.Speed * 1.5 end