ATTACHMENT.Base = "att_perk" ATTACHMENT.Name = "Full Choke" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/perks/perk_icon_range.vmt") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Cone.Hip = weapon.Cone.Hip * 0.75 weapon.Cone.Ads = weapon.Cone.Ads * 0.75 if weapon.Cone.TacStance then weapon.Cone.TacStance = weapon.Cone.TacStance * 0.75 end end