ATTACHMENT.Base = "att_sight_reticle" ATTACHMENT.Name = "FSS Ring Sight" ATTACHMENT.Model = Model("models/viper/mw/attachments/papa90/attachment_vm_sm_papa90_reddotscope.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/papa90/icon_attachment_sm_papa90_reddotscope.vmt") ATTACHMENT.Reticle = { Material = Material("viper/shared/reticles/aimpoint_reticle.vmt"), Size = 140, Color = Color(255, 255, 255, 255), Attachment = "reticle" } ATTACHMENT.Bodygroups = { ["tag_rail_hide"] = 1, ["tag_sight"] = 1 } ATTACHMENT.AttachmentBodygroups = { ["shroud_hide"] = 1, ["tag_rail_hide"] = 1, ["tag_sight"] = 1 } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end