ATTACHMENT.Base = "att_sight" ATTACHMENT.Name = "Old Faithful" ATTACHMENT.Model = Model("models/viper/mw/attachments/mike4/attachment_vm_ar_mike4_carryhandle.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike4/icon_attachment_ar_mike4_carryhandle.vmt") ATTACHMENT.Bodygroups ={ ["tag_sight"] = 2 } ATTACHMENT.AttachmentBodygroups={ ["sight"] = 2 } ATTACHMENT.UIColor = CUSTOMIZATION_COLOR_LEGENDARY ATTACHMENT.CosmeticChange = true local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end