ATTACHMENT.Base = "att_pistolgrip" ATTACHMENT.Name = "VLK Prizrak" ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_pistolgrip02.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_pistolgrip02.vmt") local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05 weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.1 end