ATTACHMENT.Base = "att_receiver" ATTACHMENT.Model = Model("models/viper/mw/attachments/mcharlie/attachment_vm_ar_mcharlie_receiver.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/kilo433/icon_attachment_ar_mcharlie_receiver.vmt") -- ATTACHMENT.Bodygroups ={ -- ["tag_stock"] = 1 -- } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end function ATTACHMENT:PostProcess(weapon) BaseClass.PostProcess(self, weapon) end