ATTACHMENT.Base = "att_vm_angledgrip02" ATTACHMENT.BonemergeToCategory = {"Barrels"} local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:PostProcess(weapon) BaseClass.PostProcess(self, weapon) if (weapon:HasAttachment("attachment_vm_ar_mcharlie_shortbarrel")) then weapon:SetGripPoseParameter("grip_ang_barshort_offset") else weapon:SetGripPoseParameter("grip_gripang_offset") end end