ATTACHMENT.Base = "att_vm_scope_mike14" local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Animations.Reload_Start = weapon.Animations.reload_start_scope weapon.Animations.Reload_Loop = weapon.Animations.reload_loop_scope weapon.Animations.Reload_End = weapon.Animations.reload_end_scope weapon.Animations.Rechamber = weapon.Animations.rechamber_scope end