ATTACHMENT.Base = "att_grip" ATTACHMENT.Name = "Bipod Grip" ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_bipod_grip.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/grips/icon_attachment_bipod_grip.vmt") ATTACHMENT.Bipod = true local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.94 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.94 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94 weapon.Recoil.Vertical[1] = self:ChangeRecoil(weapon.Recoil.Vertical[1], 0.9) weapon.Recoil.Vertical[2] = self:ChangeRecoil(weapon.Recoil.Vertical[2], 0.9) weapon.HoldType = "RifleWithVerticalGrip" end