ATTACHMENT.Base = "att_receiver" ATTACHMENT.Name = "Valorise" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_railcust.vmt") ATTACHMENT.UIColor = CUSTOMIZATION_COLOR_EPIC ATTACHMENT.CosmeticChange = true local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) weapon.WorldModelOffsets.Angles = Angle(0, 95, -90) weapon.WorldModelOffsets.Pos = Vector(13, -5, -3) weapon.ViewModelOffsets.Idle.Pos = Vector(-0.5, 0, 1) weapon.ViewModelOffsets.Aim.Pos = Vector(0, 1, 0) end function ATTACHMENT:PostProcess(weapon) BaseClass.PostProcess(self, weapon) weapon:SetWorldModel("models/viper/mw/weapons/w_falpha_valorise.mdl") weapon:SetViewModel("models/viper/mw/weapons/v_falpha_valorise.mdl") end