ATTACHMENT.Base = "att_vm_silencer03" ATTACHMENT.Name = "Tactical Suppressor" ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_silencer03.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/dpapa12/icon_attachment_sh_dpapa12_silencer03.vmt") ATTACHMENT.BonemergeToCategory = {"Barrels"} local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end