ATTACHMENT.Base = "att_vm_muzzlebrake_shgn01" ATTACHMENT.Name = "Muzzle Brake" ATTACHMENT.Model = Model("models/viper/mw/attachments/dpapa12/attachment_vm_sh_dpapa12_muzzlebrake.mdl") ATTACHMENT.BonemergeToCategory = {"Barrels"} local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) end