ATTACHMENT.Base = "att_sight" ATTACHMENT.Name = "Ironsights" local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.ViewModelOffsets.Aim.Pos:Add(Vector(0, 0, -0.1)) weapon.ViewModelOffsets.Aim.Angles:Add(Angle(-0.3, 0, 0)) end