ATTACHMENT.Base = "att_stock" ATTACHMENT.Name = "Oden Ultralight Hollow" ATTACHMENT.Model = Model("models/viper/mw/attachments/asierra12/attachment_vm_ar_asierra12_stockl.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/asierra12/icon_attachment_ar_asierra12_stockl.vmt") ATTACHMENT.Bodygroups ={ ["tag_stock"] = 1 } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.02 weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.02 weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.97 weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.97 end