ATTACHMENT.Base = "att_stock" ATTACHMENT.Name = "No Stock" ATTACHMENT.Icon = Material("viper/mw/attachments/icons/akilo47/icon_attachment_stockno_akilo47.vmt") ATTACHMENT.Bodygroups ={ ["tag_stock"] = 1 } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Recoil.AdsMultiplier = 0.5 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.26 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.26 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.26 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.26 end