ATTACHMENT.Base = "att_magazine" ATTACHMENT.Name = "40 Round Mags" ATTACHMENT.Model = Model("models/viper/mw/attachments/akilo47/attachment_vm_ar_akilo47_xmags.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/akilo47/icon_attachment_xmags_akilo47_v11.vmt") ATTACHMENT.BulletList = { [1] = {"j_ammo3"}, [2] = {"j_ammo4"} } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon.Primary.ClipSize = 40 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95 weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.9 weapon.Animations.Reload_Fast.Fps = weapon.Animations.Reload_Fast.Fps * 0.9 weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.9 weapon.Animations.Reload_Empty_Fast.Fps = weapon.Animations.Reload_Empty_Fast.Fps * 0.9 end