ATTACHMENT.Base = "att_magazine" ATTACHMENT.Name = "5.45x39mm 45-Round Mags" ATTACHMENT.Model = Model("models/viper/mw/attachments/attachment_vm_ar_anov94_xmags.mdl") ATTACHMENT.Icon = Material("viper/mw/attachments/icons/icon_attachment_ar_anov94_xmags.vmt") -- bullets arent rigged VIPER. local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:Stats(weapon) BaseClass.Stats(self, weapon) weapon:doSmgStats() weapon.Primary.ClipSize = 45 weapon.Primary.RPM = 690 weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 0.85 weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 0.85 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.95 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.95 weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 0.85 weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 0.85 weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 0.85 weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 0.85 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95 weapon.PrintName = "AK-74" if weapon:HasAttachment("attachment_vm_ar_akilo47_smgstock_unfolded") || weapon:HasAttachment("attachment_vm_ar_akilo47_smgstock") then weapon.PrintName = "AKS-74" end if weapon:HasAttachment("attachment_vm_ar_akilo47_smgbarrel") || weapon:HasAttachment("attachment_vm_ar_akilo47_smgbarcust") then weapon.PrintName = "AKS-74U" end if weapon:HasAttachment("attachment_vm_ar_akilo47_custombarrel") then weapon.PrintName = "AK-12" end weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.9 weapon.Animations.Reload_Fast.Fps = weapon.Animations.Reload_Fast.Fps * 0.9 weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.9 weapon.Animations.Reload_Empty_Fast.Fps = weapon.Animations.Reload_Empty_Fast.Fps * 0.9 end