ATTACHMENT.Base = "att_vm_vertgrip01" ATTACHMENT.BonemergeToCategory = {"Barrels"} ATTACHMENT.AttachmentBodygroups ={ ["handguard"] = 1 } local BaseClass = GetAttachmentBaseClass(ATTACHMENT.Base) function ATTACHMENT:PostProcess(weapon) BaseClass.PostProcess(self, weapon) end function ATTACHMENT:PostProcess(weapon) BaseClass.PostProcess(self, weapon) weapon:SetGripPoseParameter("grip_vert_offset") end