AddCSLuaFile() MW_ATT_KEYS["attachment_vm_sm_mpapa7_mag"] = { Name = "Default Magazine", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_mag.mdl"), Stats = function(self) weapon.Animations.Reload = weapon.Animations.Reload weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_mmags"] = { Name = "50 Round Mags", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_mmags.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_mmags.vmt"), Stats = function(self) weapon.Primary.ClipSize = 50 weapon.Animations.Reload = weapon.Animations.Reload_Xmag weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Xmag weapon.Animations.Reload_Fast = weapon.Animations.Reload_Xmag_Fast weapon.Animations.Reload_Empty_Fast = weapon.Animations.Reload_Empty_Xmag_Fast weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.97 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.97 weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.9 weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.9 end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_xmags"] = { Name = "60 Round Mags", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_xmags.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_xmags.vmt"), Stats = function(self) weapon.Primary.ClipSize = 60 weapon.Animations.Reload = weapon.Animations.Reload_Xmag2 weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Xmag2 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.85 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.85 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94 weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.85 weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.85 end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_barrel"] = { Name = "Default", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_barrel.mdl"), } MW_ATT_KEYS["attachment_vm_sm_mpapa7_barlight"] = { Name = "FSS SWAT", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_barlight.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_barlight.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.05 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.05 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 0.98 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 0.98 end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_barlong"] = { Name = "FSS Recon", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_barlong.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_barlong.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.96 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.96 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.92 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.92 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.08 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.08 end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_barlong2"] = { Name = "FSS Strike", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_barlong2.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_barlong2.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.89 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.89 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.06 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.06 weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.9 end } MW_ATT_KEYS["attachment_vm_sm_mpapa7_stock"] = { Name = "Default", Model = Model("models/viper/mw/attachments/mpapa7/attachment_vm_sm_mpapa7_stock.mdl"), Stats = function(self) end } MW_ATT_KEYS["xrk_retractable_stock"] = { Name = "XRK Retractable Stock", Model = Model("models/jacob_lhh3_ports/modernwarfare2019/weapons/mp7/attachments/xrk_retractable_stock.mdl"), Icon = Material("viper/mw/attachments/icons/mpapa7/icon_attachment_sm_mpapa7_stock_v2.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.06 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.06 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.08 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.08 weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.09 end } MW_ATT_KEYS["fss_folding_grip"] = { Name = "FSS Folding Grip", Model = Model("models/jacob_lhh3_ports/modernwarfare2019/weapons/mp7/attachments/fss_folding_grip.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_vertgrip.vmt"), Stats = function(self) weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 1.04 weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 1.04 weapon.Animations.Sprint_Out.Fps = weapon.Animations.Sprint_Out.Fps * 1.1 weapon.HoldType = "RifleWithVerticalGrip" end }