AddCSLuaFile() local function fivefivesixConversion(self) weapon.Primary.RPM = 680 weapon.Bullet.Damage[1] = weapon.Bullet.Damage[1] * 1.195 weapon.Bullet.Damage[2] = weapon.Bullet.Damage[2] * 1.195 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.2 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.2 weapon.Bullet.Penetration.Thickness = weapon.Bullet.Penetration.Thickness * 2 weapon.Bullet.Range = weapon.Bullet.Range * 1.5 weapon.Cone.Increase = weapon.Cone.Increase * 2 weapon.Recoil.Vertical[1] = weapon.Recoil.Vertical[1] * 1.5 weapon.Recoil.Vertical[2] = weapon.Recoil.Vertical[2] * 1.5 end MW_ATT_KEYS["attachment_vm_sm_augolf_mag"] = { Name = "Default Magazine", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_smgmag.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_ar_augolf_lightstock.vmt"), Stats = function(self) weapon.Primary.ClipSize = 25 weapon.Animations.Reload = weapon.Animations.Reload weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty end } MW_ATT_KEYS["attachment_vm_sm_augolf_armag"] = { Name = "5.56 NATO 30-Round Mags", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_armag.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_armag.vmt"), Stats = function(self) weapon.Primary.ClipSize = 30 fivefivesixConversion(self) weapon.Animations.Reload = weapon.Animations.Reload_ARmag weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_ARmag weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.96 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.96 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95 end } MW_ATT_KEYS["attachment_vm_sm_augolf_drummag"] = { Name = "5.56 NATO 60-Round Drum", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_drummag.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_drummag.vmt"), Stats = function(self) weapon.Primary.ClipSize = 60 fivefivesixConversion(self) weapon.Animations.Reload = weapon.Animations.Reload_DrumMag weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_DrumMag weapon.Animations.Reload.Fps = weapon.Animations.Reload.Fps * 0.85 weapon.Animations.Reload_Empty.Fps = weapon.Animations.Reload_Empty.Fps * 0.85 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.8 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.8 end } MW_ATT_KEYS["attachment_vm_sm_augolf_smg_xmag"] = { Name = "32 Round Mags", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_smg_xmag.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_smg_xmag.vmt"), Stats = function(self) weapon.Primary.ClipSize = 32 weapon.Animations.Reload = weapon.Animations.Reload_Xmag weapon.Animations.Reload_Empty = weapon.Animations.Reload_Empty_Xmag weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.95 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.95 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.93 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.93 end } MW_ATT_KEYS["attachment_vm_sm_augolf_smgbarrel"] = { Name = "Default", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_smgbarrel.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_ar_augolf_lightstock.vmt"), Stats = function(self) end } MW_ATT_KEYS["attachment_vm_sm_augolf_arbarrel"] = { Name = "407mm Lightweight", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_arbarrel.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_arbarrel.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.94 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.94 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.95 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.95 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.07 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.07 end } MW_ATT_KEYS["attachment_vm_sm_augolf_arrail"] = { Name = "AR Rail", Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_arrail.vmt"), Stats = function(self) end } MW_ATT_KEYS["attachment_vm_sm_augolf_lmgbarrel"] = { Name = "622mm Long Barrel", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_lmgbarrel.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_lmgbarrel.vmt"), Stats = function(self) weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.9 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.9 weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9 weapon.Bullet.EffectiveRange = weapon.Bullet.EffectiveRange * 1.14 weapon.Bullet.DropOffStartRange = weapon.Bullet.DropOffStartRange * 1.14 weapon.Cone.Hip = weapon.Cone.Hip * 0.9 end } MW_ATT_KEYS["attachment_vm_sm_augolf_lmgrail"] = { Name = "Integral 3.0x Optic", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_lmgrail.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_lmgrail.vmt"), Optic = { LensHideMaterial = Material("viper/mw/weapons/augolf/weapon_vm_sm_augolf_scope_lens.vmt"), LensBodygroup = "lens", FOV = 7, ParallaxSize = 20, --a value of zero means 1:1 size with the end of the optic Thermal = false }, Reticle = { Material = Material("viper/mw/reticles/reticle_aug.vmt"), Size = 800, Color = Color(255, 255, 255, 255), Attachment = "reticle" }, Stats = function(self) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.9 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.9 weapon.Zoom.ViewModelFovMultiplier = 0.95 weapon.Zoom.FovMultiplier = 0.7 --Scout Combat Optic reskin end } MW_ATT_KEYS["attachment_vm_sm_augolf_stock_tactical"] = { Name = "FFS Heavy Stock Pro", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_stock_tactical.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_stock_tactical.vmt"), Stats = function(self) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 0.94 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 0.94 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 0.92 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 0.92 weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 0.75 end } MW_ATT_KEYS["attachment_vm_sm_augolf_stockl"] = { Name = "Forge TAC CQB Comb", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_stockl.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_stockl.vmt"), Stats = function(self) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.06 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.06 weapon.Recoil.AdsMultiplier = weapon.Recoil.AdsMultiplier * 1.15 end } MW_ATT_KEYS["attachment_vm_sm_augolf_stocks"] = { Name = "FTAC Ultralight Hollow", Model = Model("models/viper/mw/attachments/augolf/attachment_vm_sm_augolf_stocks.mdl"), Icon = Material("viper/mw/attachments/icons/augolf/icon_attachment_sm_augolf_stocks.vmt"), Stats = function(self) weapon.Animations.Ads_In.Fps = weapon.Animations.Ads_In.Fps * 1.05 weapon.Animations.Ads_Out.Fps = weapon.Animations.Ads_Out.Fps * 1.05 weapon.Animations.Draw.Fps = weapon.Animations.Draw.Fps * 1.08 weapon.Animations.Holster.Fps = weapon.Animations.Holster.Fps * 1.08 weapon.Recoil.Horizontal[1] = weapon.Recoil.Horizontal[1] * 1.1 weapon.Recoil.Horizontal[2] = weapon.Recoil.Horizontal[2] * 1.1 end }