AddCSLuaFile() MW_ATT_KEYS["attachment_vm_pi_mike_barlight"] = { Name = "SSB 105mm", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_barlight.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_barlight.vmt"), Stats = function(self) end } MW_ATT_KEYS["attachment_vm_pi_mike_barsil"] = { Name = "SSL 308mm", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_barsil.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_barsil.vmt"), Stats = function(self) self.Bullet.EffectiveRange = self.Bullet.EffectiveRange * 1.1 self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.9 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.9 self.Cone.Hip = self.Cone.Hip * 0.9 end } MW_ATT_KEYS["attachment_vm_pi_mike_barauto"] = { Name = "Sorokin 140mm Auto", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_barauto.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_barauto.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.9 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.9 self.Recoil.Shake = self.Recoil.Shake * 1.3 self.Recoil.AdsMultiplier = self.Recoil.AdsMultiplier * 2 self.Cone.Max = self.Cone.Max * 1.5 self.Primary.Automatic = true self.Primary.RPM = 800 self.Firemodes[1].Name = "Full Auto" self.PrintName = "Sorokin" end } MW_ATT_KEYS["attachment_vm_pi_mike_barrel"] = { Name = "Default Slide", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_barrel.mdl") } MW_ATT_KEYS["attachment_vm_pi_mike_grip"] = { Name = "Default Grip", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_grip.mdl"), Stats = function(self) end } MW_ATT_KEYS["attachment_vm_pi_mike_pistolgrip01"] = { Name = "VLK Spetznaz", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_pistolgrip01.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_pistolgrip01.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.95 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.95 self.Recoil.Vertical[1] = self.Recoil.Vertical[1] * 0.9 self.Recoil.Vertical[2] = self.Recoil.Vertical[2] * 0.9 end } MW_ATT_KEYS["attachment_vm_pi_mike_pistolgrip02"] = { Name = "VLK Prizrak", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_pistolgrip02.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_pistolgrip02.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 1.05 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 1.05 self.Recoil.AdsMultiplier = self.Recoil.AdsMultiplier * 1.1 end } MW_ATT_KEYS["attachment_vm_pi_mike_pistolgrip03"] = { Name = "VLK Elita", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_pistolgrip03.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_pistolgrip03.vmt"), Stats = function(self) self.Animations.Draw.Fps = self.Animations.Draw.Fps * 1.1 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 1.1 self.Recoil.AdsMultiplier = self.Recoil.AdsMultiplier * 1.08 end } MW_ATT_KEYS["attachment_vm_pi_mike_mag"] = { Name = "Default Magazine", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_mag.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_mag.vmt"), Stats = function(self) self.Animations.Reload = self.Animations.Reload self.Animations.Reload_Empty = self.Animations.Reload_Empty end } MW_ATT_KEYS["attachment_vm_pi_mike_xmags"] = { Name = "20 Round Mags", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_xmags.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_xmags.vmt"), Stats = function(self) self.Primary.ClipSize = 20 self.Animations.Reload = self.Animations.Reload_Xmag self.Animations.Reload_Empty = self.Animations.Reload_Empty_Xmag self.Animations.Reload_Fast = self.Animations.Reload_Xmag_Fast self.Animations.Reload_Empty_Fast = self.Animations.Reload_Empty_Xmag_Fast self.Animations.Inspect = self.Animations.Inspect_Xmag self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 end } MW_ATT_KEYS["attachment_vm_pi_mike_drummag"] = { Name = "80 Round Mags", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_drummag.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_drummag.vmt"), Stats = function(self) self.Primary.ClipSize = 80 self.Animations.Reload = self.Animations.Reload_XmagLrg self.Animations.Reload_Empty = self.Animations.Reload_Empty_XmagLrg self.Animations.Reload_Fast = self.Animations.Reload_XmagLrg_Fast self.Animations.Reload_Empty_Fast = self.Animations.Reload_Empty_XmagLrg_Fast self.Animations.Inspect = self.Animations.Inspect_Drum self.Animations.Equip = self.Animations.Equip_Drum self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.65 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.65 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.7 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.7 self.Animations.Reload_XmagLrg.Fps = self.Animations.Reload_XmagLrg.Fps * 0.9 self.Animations.Reload_Empty_XmagLrg.Fps = self.Animations.Reload_Empty_XmagLrg.Fps * 0.8 self.Animations.Reload_XmagLrg_Fast.Fps = self.Animations.Reload_XmagLrg.Fps * 0.9 self.Animations.Reload_Empty_XmagLrg_Fast.Fps = self.Animations.Reload_Empty_XmagLrg.Fps * 0.8 end } MW_ATT_KEYS["attachment_vm_pi_mike_stockl"] = { Name = "PP-Skelet", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_stockl.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_stockl.vmt"), Stats = function(self) self:SetViewModel("models/viper/mw/weapons/v_makarov_stock.mdl") self.Animations.Equip = self.Animations.Equip_Stock self.ViewModelOffsets.Aim.Pos = self.ViewModelOffsets.Aim.Pos + Vector(-0.15, 0, 0) self.Recoil.Shake = self.Recoil.Shake * 0.74 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.85 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.85 self.Recoil.AdsMultiplier = self.Recoil.AdsMultiplier * 0.5 self.Zoom.Blur.EyeFocusDistance = 7 end } MW_ATT_KEYS["attachment_vm_pi_mike_stockh"] = { Name = "PP-Karabin", Model = Model("models/viper/mw/attachments/attachment_vm_pi_mike_stockh.mdl"), Icon = Material("viper/mw/attachments/icons/mike/icon_attachment_pi_mike_stockh.vmt"), Stats = function(self) self:SetViewModel("models/viper/mw/weapons/v_makarov_stock.mdl") self.Animations.Equip = self.Animations.Equip_Stock self.Recoil.Shake = self.Recoil.Shake * 0.74 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.85 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.85 self.Recoil.AdsMultiplier = self.Recoil.AdsMultiplier * 0.5 self.Zoom.Blur.EyeFocusDistance = 7 end }