AddCSLuaFile() MW_ATT_KEYS["attachment_vm_ar_falpha_mag"] = { Name = "Default Magazine", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_mag.mdl"), Stats = function(self) self.Animations.Reload = self.Animations.Reload self.Animations.Reload_Empty = self.Animations.Reload_Empty end } MW_ATT_KEYS["attachment_vm_ar_falpha_xmags"] = { Name = "50 Round Mags", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_xmags.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_xmags.vmt"), Stats = function(self) self.Primary.ClipSize = 50 self.Animations.Reload_Empty = self.Animations.Reload_Empty_Xmag self.Animations.Reload_Empty_Fast = self.Animations.Reload_Empty_Xmag_Fast self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.95 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.95 self.Animations.Reload.Fps = self.Animations.Reload.Fps * 0.9 self.Animations.Reload_Empty.Fps = self.Animations.Reload_Empty.Fps * 0.9 end } MW_ATT_KEYS["attachment_vm_ar_falpha_xmags2"] = { Name = "60 Round Mags", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_xmags2.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_xmags2.vmt"), Stats = function(self) self.Primary.ClipSize = 60 self.Animations.Reload_Empty = self.Animations.Reload_Empty_XmagLrg self.Animations.Reload_Empty_Fast = self.Animations.Reload_Empty_XmagLrg_Fast self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.9 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.9 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.9 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.9 self.Animations.Reload.Fps = self.Animations.Reload.Fps * 0.89 self.Animations.Reload_Empty.Fps = self.Animations.Reload_Empty.Fps * 0.89 end } MW_ATT_KEYS["attachment_vm_ar_falpha_barrel_muzzle"] = { Name = "Compensator", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_barrel_muzzle.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_muzzle.vmt"), Stats = function(self) end } MW_ATT_KEYS["attachment_vm_ar_falpha_barrel"] = { Name = "Default", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_barrel.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_pi_mike1911_v1_slide.vmt") } MW_ATT_KEYS["attachment_vm_ar_falpha_barlong2"] = { Name = "TAC FORGE Ultralight", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_barlong2.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_barlong2.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 1.03 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 1.03 self.Bullet.EffectiveRange = self.Bullet.EffectiveRange * 1.02 self.Bullet.DropOffStartRange = self.Bullet.DropOffStartRange * 1.02 end } MW_ATT_KEYS["attachment_vm_ar_falpha_barrellong_alt"] = { Name = "FR 24.4 Sniper", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_barrellong_alt.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_barrellong.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.95 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.95 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.95 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.95 self.Bullet.EffectiveRange = self.Bullet.EffectiveRange * 1.08 self.Bullet.DropOffStartRange = self.Bullet.DropOffStartRange * 1.08 end } MW_ATT_KEYS["attachment_vm_ar_falpha_barshort"] = { Name = "FR 15.9 Commando", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_barshort.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_barshort.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 1.1 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 1.1 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 1.1 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 1.1 self.Bullet.EffectiveRange = self.Bullet.EffectiveRange * 0.95 self.Bullet.DropOffStartRange = self.Bullet.DropOffStartRange * 0.95 end } MW_ATT_KEYS["attachment_vm_ar_falpha_stock"] = { Name = "Default", Stats = function(self) end } MW_ATT_KEYS["attachment_vm_ar_falpha_stock_light"] = { Name = "FR Ultralight Hollow", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_stock_light.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_stock_light_v1.vmt"), Stats = function(self) self.Recoil.Vertical[1] = self.Recoil.Vertical[1] * 1.02 self.Recoil.Vertical[2] = self.Recoil.Vertical[2] * 1.02 self.Recoil.Horizontal[1] = self.Recoil.Horizontal[1] * 0.97 self.Recoil.Horizontal[2] = self.Recoil.Horizontal[2] * 0.97 end } MW_ATT_KEYS["attachment_vm_ar_falpha_stock_stable"] = { Name = "FSS Tac-Wrap", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_stock_stable.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_stock_stable_v1.vmt"), Stats = function(self) self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 1.05 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 1.05 self.Animations.Draw.Fps = self.Animations.Draw.Fps * 0.95 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 0.95 end } MW_ATT_KEYS["attachment_vm_ar_falpha_stock_tactical_v1"] = { Name = "FORGE TAC Ballast Pack", Model = Model("models/viper/mw/attachments/falpha/attachment_vm_ar_falpha_stock_tactical_v1.mdl"), Icon = Material("viper/mw/attachments/icons/falpha/icon_attachment_ar_falpha_stock_tactical_v1.vmt"), Stats = function(self) self.Animations.Draw.Fps = self.Animations.Draw.Fps * 1.13 self.Animations.Holster.Fps = self.Animations.Holster.Fps * 1.13 self.Animations.Ads_In.Fps = self.Animations.Ads_In.Fps * 0.95 self.Animations.Ads_Out.Fps = self.Animations.Ads_Out.Fps * 0.95 end }