snet.Callback('slib_player_set_language', function(ply, player_language) local code, lang = slib.GetLanguageCode(player_language) if code and lang then ply:slibSetVar('slib_client_language', lang) ply:slibSetVar('slib_client_language_code', code) return end ply:slibSetVar('slib_client_language', 'english') ply:slibSetVar('slib_client_language_code', 'en') end).Period(1, 2)