local snet = slib.Components.Network local CLIENT = CLIENT local snet_Request = snet.Request -- function snet.Invoke(name, receiver, ...) if CLIENT then return snet_Request(name, ...).InvokeServer() end return snet_Request(name, ...).Invoke(receiver) end function snet.InvokeAll(name, ...) return snet_Request(name, ...).InvokeAll() end function snet.InvokeIgnore(name, receiver, ...) return snet_Request(name, ...).InvokeIgnore(receiver) end function snet.InvokeServer(name, ...) return snet_Request(name, ...).InvokeServer() end