ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Cabbage" ENT.Author = "SaDow4100" ENT.Contact = "Steam" ENT.Purpose = "Caggage" ENT.Instructions = "E" ENT.Category = "Food" ENT.Spawnable = true ENT.AdminSpawnable = true function ENT:SetupModel() self.Entity:SetModel("models/FoodNHouseholdItems/cabbage3.mdl") end