-- Sickness Saloons local Category = "Sickness Sedans 4 Door" local V = { // Required information Name = "GTA4 Lokus", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, DeanDarko, Rockstar Games", Information = "GTA4 Lokus", Model = "models/sickness/lokusdr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(0,0,1) }, KeyValues = { vehiclescript = "scripts/vehicles/lokus.txt" } } list.Set( "Vehicles", "GTA4 Lokus", V ) local V = { // Required information Name = "GTA4 Emperor", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Emperor", Model = "models/sickness/emperordr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(0,0,1) }, KeyValues = { vehiclescript = "scripts/vehicles/emperor.txt" } } list.Set( "Vehicles", "GTA4 Emperor", V ) local V = { // Required information Name = "OUTDATED GTA4 PMP 600", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "OUTDATED GTA4 PMP 600", Model = "models/sickness/pmp600dr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,4) }, AdjustSitPos = Vector(-18,8,18), KeyValues = { vehiclescript = "scripts/vehicles/pmp600.txt" } } list.Set( "Vehicles", "GTA4 old pmp600", V ) local V = { // Required information Name = "GTA4 PMP 600", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 PMP 600", Model = "models/sickness/pmp600fixed.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,4) }, AdjustSitPos = Vector(-18,8,18), KeyValues = { vehiclescript = "scripts/vehicles/pmp600.txt" } } list.Set( "Vehicles", "GTA4 PMP 600", V ) local V = { // Required information Name = "GTA4 Primo", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Primo", Model = "models/sickness/primodr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/primo.txt" } } list.Set( "Vehicles", "GTA4 Primo", V ) local V = { // Required information Name = "GTA4 Dilettante", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Dilettante", Model = "models/sickness/dilettante.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/dilettante.txt" } } list.Set( "Vehicles", "GTA4 Dilettante", V ) local V = { // Required information Name = "GTA4 Willard", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Willard", Model = "models/sickness/willarddr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/willard.txt" } } list.Set( "Vehicles", "GTA4 Willard", V ) local V = { // Required information Name = "GTA4 Oracle", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Oracle", Model = "models/sickness/oracledr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/oracle.txt" } } list.Set( "Vehicles", "GTA4 Oracle", V ) local V = { // Required information Name = "GTA4 Merit", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Merit", Model = "models/sickness/meritdr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/merit.txt" } } list.Set( "Vehicles", "GTA4 Merit", V ) local V = { // Required information Name = "GTA4 Romero", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Romero", Model = "models/sickness/romerodr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/romero.txt" } } list.Set( "Vehicles", "GTA4 Romero", V ) local V = { // Required information Name = "GTA4 Regina", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Regina", Model = "models/sickness/reginadr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/regina.txt" } } list.Set( "Vehicles", "GTA4 Regina", V ) local V = { // Required information Name = "GTA4 Esperanto", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Esperanto", Model = "models/sickness/esperantodr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/esperanto.txt" } } list.Set( "Vehicles", "GTA4 Esperanto", V ) local V = { // Required information Name = "GTA4 Hakumai", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Hakumai", Model = "models/sickness/hakumaidr.mdl", SeatType = "jeep_seat", Horn = {Sound = "vu_horn_double.wav", Pitch = 90}, Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/hakumai.txt" } } list.Set( "Vehicles", "GTA4 Hakumai", V )