local V = { Name = "Nissan Skyline GT-R R32", Class = "prop_vehicle_jeep", Category = "LW Cars", Author = "LoneWolfie", Information = "Driveable nis_skyline_r32 by LoneWolfie", Model = "models/LoneWolfie/nis_skyline_r32.mdl", VC_Lights = { {Pos = Vector(-28.925, 99.901, 32.079), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.6, DynLight = true, NormalColor = "245 231 187"}, {Pos = Vector(28.925, 99.901, 32.079), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.6, DynLight = true, NormalColor = "245 231 187"}, {Pos = Vector(-34.266, 96.208, 32.079), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.4, DynLight = true, NormalColor = "245 231 187"}, {Pos = Vector(34.266, 96.208, 32.079), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.4, DynLight = true, NormalColor = "245 231 187"}, {Pos = Vector(-38.003, 93.568, 31.177), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.44, DynLight = true, BlinkersColor = "200 80 0"}, {Pos = Vector(38.003, 93.568, 31.177), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.44, DynLight = true, BlinkersColor = "200 80 0"}, {Pos = Vector(-27.7, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.35, DynLight = true, BlinkersColor = "200 80 0"}, {Pos = Vector(27.7, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.35, DynLight = true, BlinkersColor = "200 80 0"}, {Pos = Vector(-22, -106.6, 37.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-22, -106.6, 31.7), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-18.9, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-24.9, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-19.8, -106.6, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-24, -106.6, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-24, -106.6, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-19.5, -106.6, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-33.5, -105.5, 37.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-33.5, -105.5, 31.7), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-30.6, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-36.4, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-31.4, -105.5, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-35.6, -105.5, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-35.6, -105.5, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-31.4, -105.5, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-22, -106, 36.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-22, -106, 32.7), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-19.9, -106, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-23.9, -106, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-20.5, -106, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-23.3, -106, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-23.3, -106, 33.4), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-20.5, -106, 33.4), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-33.5, -105.5, 36.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-33.5, -105.5, 32.7), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-31.6, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-35.4, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-32, -105.5, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-34.9, -105.5, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-34.9, -105.5, 33.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-32, -105.5, 33.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(22, -106.6, 37.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(22, -106.6, 31.7), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(18.9, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(24.9, -106.6, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(19.8, -106.6, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(24, -106.6, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(24, -106.6, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(19.5, -106.6, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(33.5, -105.5, 37.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(33.5, -105.5, 31.7), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(30.6, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(36.4, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(31.4, -105.5, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(35.6, -105.5, 37.2), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(35.6, -105.5, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(31.4, -105.5, 32.5), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.07, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(22, -106, 36.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(22, -106, 32.7), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(19.9, -106, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(23.9, -106, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(20.5, -106, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(23.3, -106, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(23.3, -106, 33.4), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(20.5, -106, 33.4), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(33.5, -105.5, 36.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(33.5, -105.5, 32.7), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(31.6, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(35.4, -105.5, 34.8), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(32, -105.5, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(34.9, -105.5, 36.3), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(34.9, -105.5, 33.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(32, -105.5, 33.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.07, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-11.9, -108.9, 22.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.35, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(11.9, -108.9, 22.5), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.35, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-21.307,100.767, 32.129), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(5, 100, 0)}, {Pos = Vector(21.307,100.767, 32.129), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(5, 80, 0)} }, VC_Exhaust_Dissipate = true, VC_Exhaust = { {Pos = Vector(-26.28,-104.034, 13.868), Ang = Angle(0,0,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, }, VC_ExtraSeats = { {Pos = Vector(-19.2, -15.6, 17.5), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(-19.2, -45.6, 17.1), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(19.2, -45.6, 17.1), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(0, -45.6, 17.1), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, }, VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 90, Looping = false}, KeyValues = { vehiclescript = "scripts/vehicles/LWCars/nis_skyline_r32.txt" } } list.Set("Vehicles", "nis_skyline_r32", V)