local V = { Name = "NFS Ford Mustang GT", Class = "prop_vehicle_jeep", Category = "LW Cars", Author = "LoneWolfie", Information = "Driveable NFS Ford Mustang GT by LoneWolfie", Model = "models/LoneWolfie/nfs_mustanggt.mdl", VC_Lights = { {Pos = Vector(34.0344, 111.4139, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(34.0362, 111.4139, 35.9414), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(35.1247, 110.7323, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(35.6447, 110.4174, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(34.5604, 111.0663, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(37.7539, 109.1084, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(36.1558, 110.1033, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(37.2423, 109.4298, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(36.7244, 109.7582, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(36.1565, 110.1033, 36.0061), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(37.2425, 109.4298, 36.0393), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(35.1260, 110.7323, 35.9746), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(34.5619, 111.0663, 35.9574), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(38.7691, 108.4493, 36.0941), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(38.2568, 108.7972, 36.0703), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(36.7249, 109.7582, 36.0235), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(37.7539, 109.1084, 36.0549), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(35.6457, 110.4174, 35.9905), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.0344, 111.4139, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.0362, 111.4139, 35.9414), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.1247, 110.7323, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.6447, 110.4174, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.5604, 111.0663, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-37.7539, 109.1084, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.1558, 110.1033, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-37.2423, 109.4298, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.7244, 109.7582, 38.3722), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.1565, 110.1033, 36.0061), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-37.2425, 109.4298, 36.0393), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.1260, 110.7323, 35.9746), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.5619, 111.0663, 35.9574), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-38.7691, 108.4493, 36.0941), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-38.2568, 108.7972, 36.0703), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.7249, 109.7582, 36.0235), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-37.7539, 109.1084, 36.0549), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.6457, 110.4174, 35.9905), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "240 240 255", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1415, -101.2908, 47.6016), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(23.5458, -101.2913, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(20.2470, -101.5645, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.4801, -103.0604, 46.5543), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.3875, -99.3759, 48.1079), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.5836, -101.7456, 49.9141), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.4798, -100.9648, 44.8030), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(29.7682, -98.9836, 50.1468), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.4467, -103.6504, 45.4635), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(27.8992, -103.1075, 43.2579), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.3603, -103.5062, 43.5333), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1314, -101.6235, 46.6958), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.3895, -101.6896, 43.7151), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(28.5636, -102.7796, 43.2411), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1781, -102.0998, 45.8991), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.4465, -99.9295, 46.9679), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.9452, -100.1042, 50.3922), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.2547, -100.4242, 50.0907), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.4687, -100.4134, 45.8901), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1760, -101.0105, 48.4313), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(27.6560, -99.8210, 50.3796), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(27.1376, -103.3764, 43.1556), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1910, -102.9589, 44.2781), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1901, -102.5173, 45.0728), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.4139, -104.2511, 44.3933), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(21.2630, -101.4876, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(28.3490, -99.5516, 50.3015), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.5496, -101.9397, 48.8166), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(28.9805, -99.3157, 50.2628), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(22.4137, -101.2913, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.5126, -102.5490, 47.6125), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(30.3559, -99.0609, 49.1965), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(26.1394, -100.6383, 49.2516), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -102.4582, 46.5150), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.0367, -104.0291, 43.3645), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -101.9935, 47.5951), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(21.2905, -104.8148, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -103.5536, 44.3032), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -101.4373, 48.8251), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(20.2981, -104.9258, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -103.0001, 45.3990), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(23.2601, -104.5261, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(19.4529, -104.7435, 43.4423), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(24.2139, -101.2913, 49.9306), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(22.2880, -104.6737, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(29.291, -102.43, 43.262), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(29.928, -102.18, 43.315), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1415, -101.2908, 47.6016), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-23.5458, -101.2913, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-20.2470, -101.5645, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.4801, -103.0604, 46.5543), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.3875, -99.3759, 48.1079), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.5836, -101.7456, 49.9141), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.4798, -100.9648, 44.8030), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-29.7682, -98.9836, 50.1468), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.4467, -103.6504, 45.4635), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-27.8992, -103.1075, 43.2579), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.3603, -103.5062, 43.5333), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1314, -101.6235, 46.6958), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.3895, -101.6896, 43.7151), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-28.5636, -102.7796, 43.2411), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1781, -102.0998, 45.8991), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.4465, -99.9295, 46.9679), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.9452, -100.1042, 50.3922), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.2547, -100.4242, 50.0907), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.4687, -100.4134, 45.8901), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1760, -101.0105, 48.4313), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-27.6560, -99.8210, 50.3796), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-27.1376, -103.3764, 43.1556), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1910, -102.9589, 44.2781), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1901, -102.5173, 45.0728), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.4139, -104.2511, 44.3933), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-21.2630, -101.4876, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-28.3490, -99.5516, 50.3015), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.5496, -101.9397, 48.8166), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-28.9805, -99.3157, 50.2628), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-22.4137, -101.2913, 50.6099), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.5126, -102.5490, 47.6125), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-30.3559, -99.0609, 49.1965), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-26.1394, -100.6383, 49.2516), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -102.4582, 46.5150), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.0367, -104.0291, 43.3645), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -101.9935, 47.5951), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-21.2905, -104.8148, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -103.5536, 44.3032), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -101.4373, 48.8251), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-20.2981, -104.9258, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -103.0001, 45.3990), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-23.2601, -104.5261, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-19.4529, -104.7435, 43.4423), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-24.2139, -101.2913, 49.9306), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-22.2880, -104.6737, 43.0344), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-29.291, -102.43, 43.262), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-29.928, -102.18, 43.315), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, NormalColor = "255 0 0", BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(35.6942, -96.4249, 48.9888), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2952, -100.4333, 44.3882), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(33.9053, -100.0078, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.4214, -96.7880, 47.4856), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.5715, -96.9893, 46.6220), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.5011, -100.6638, 43.6868), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.1104, -96.5394, 48.2588), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.7276, -97.3383, 45.7396), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2621, -100.0659, 45.0656), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(34.5854, -99.5530, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2032, -98.0123, 49.3003), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(33.4861, -97.2975, 49.8430), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(34.2708, -96.9178, 49.7007), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2032, -98.6437, 47.9036), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.7572, -97.6279, 49.8430), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.0041, -98.6922, 43.8208), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2032, -98.3237, 48.6139), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.6022, -98.1341, 44.1894), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(36.7504, -97.7067, 44.9061), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(33.2316, -100.4187, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(35.0323, -96.6133, 49.4310), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2210, -99.7223, 45.7508), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2210, -99.3559, 46.4736), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(35.3572, -99.1731, 43.7348), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(32.2032, -98.9554, 47.1740), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.6942, -96.4249, 48.9888), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2952, -100.4333, 44.3882), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-33.9053, -100.0078, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.4214, -96.7880, 47.4856), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.5715, -96.9893, 46.6220), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.5011, -100.6638, 43.6868), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.1104, -96.5394, 48.2588), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.7276, -97.3383, 45.7396), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2621, -100.0659, 45.0656), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.5854, -99.5530, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2032, -98.0123, 49.3003), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-33.4861, -97.2975, 49.8430), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-34.2708, -96.9178, 49.7007), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2032, -98.6437, 47.9036), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.7572, -97.6279, 49.8430), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.0041, -98.6922, 43.8208), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2032, -98.3237, 48.6139), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.6022, -98.1341, 44.1894), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-36.7504, -97.7067, 44.9061), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-33.2316, -100.4187, 43.6404), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.0323, -96.6133, 49.4310), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2210, -99.7223, 45.7508), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2210, -99.3559, 46.4736), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-35.3572, -99.1731, 43.7348), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(-32.2032, -98.9554, 47.1740), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.06, DynLight = true, BrakeColor = "255 0 0", BlinkersColor = "180 80 0"}, {Pos = Vector(0,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(1.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(3,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(4.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(6,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(7.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(9,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-1.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-3,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-4.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-6,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-7.5,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-9,-100.828, 54.839), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(34.6351, -96.9321, 46.0327), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(22.0322, -101.0170, 48.2480), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(34.3653, -96.3305, 47.4770), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(28.4877, -99.7070, 46.9097), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(22.0578, -102.0855, 45.5462), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(28.3480, -99.0530, 48.2480), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(22.0578, -101.4717, 46.9097), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(28.5109, -100.3396, 45.5462), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-34.6351, -96.9321, 46.0327), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-22.0322, -101.0170, 48.2480), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-34.3653, -96.3305, 47.4770), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-28.4877, -99.7070, 46.9097), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-22.0578, -102.0855, 45.5462), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-28.3480, -99.0530, 48.2480), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-22.0578, -101.4717, 46.9097), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(-28.5109, -100.3396, 45.5462), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.17, DynLight = true, ReverseColor = "255 255 255"}, {Pos = Vector(45.087, -80.997, 29.063), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.3, DynLight = true, BlinkersColor = "180 80 0"}, {Pos = Vector(-45.087, -80.997, 29.063), Mat = "sprites/blueflare1.vmt", Alpha = 210, Size = 0.3, DynLight = true, BlinkersColor = "180 80 0"}, {Pos = Vector(30.372,112.12,37.041), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(-5, 80, 0)}, {Pos = Vector(-30.372,112.12,37.041), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(-5, 100, 0)} }, VC_Exhaust_Dissipate = true, VC_Exhaust = { {Pos = Vector(29.775,-103.871,18.671), Ang = Angle(0,0,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(24.87,-105.944,18.671), Ang = Angle(0,0,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(-29.775,-103.871,18.671), Ang = Angle(0,0,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(-24.87,-105.944,18.671), Ang = Angle(0,0,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, }, VC_ExtraSeats = { {Pos = Vector(18.4, -8.8, 25.1), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, }, VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 110, Looping = false}, KeyValues = { vehiclescript = "scripts/vehicles/LWCars/nfsmustang.txt" } } list.Set("Vehicles", "nfsmustang", V)