local V = { Name = "Mercedes G65 6x6 AMG", Class = "prop_vehicle_jeep", Category = "LW Cars", Author = "LoneWolfie", Information = "Driveable Mercedes G65 6x6 AMG by LoneWolfie", Model = "models/LoneWolfie/mer_g65_6x6.mdl", VC_Lights = { {Pos = Vector(35.536,110.795,68.943), Mat = "sprites/blueflare1.vmt", Alpha = 235, Size = 0.37, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-35.536,110.795,68.943), Mat = "sprites/blueflare1.vmt", Alpha = 235, Size = 0.37, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(30.855,117.211,60.23), Mat = "sprites/blueflare1.vmt", Alpha = 235, Size = 0.65, DynLight = true, NormalColor = "240 240 255"}, {Pos = Vector(-30.855,117.211,60.23), Mat = "sprites/blueflare1.vmt", Alpha = 235, Size = 0.65, DynLight = true, NormalColor = "240 240 255"}, {Pos = Vector(29.7,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(31,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(32.3,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(33.6,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(34.9,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(36.2,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(37.5,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-29.7,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-31,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-32.3,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-33.6,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-34.9,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-36.2,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-37.5,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.1, DynLight = true, NormalColor = "255 0 0"}, {Pos = Vector(-32.3,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-33.6,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-34.9,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-32.3,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-33.6,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-34.9,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-29.7,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-29.7,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-28.5,-163.483,50.485), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-28.5,-163.483,48.285), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-28,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-30.8,-163.483,50.585), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(-30.8,-163.483,48.085), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(32.3,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(33.6,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(34.9,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(32.3,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(33.6,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(34.9,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(29.7,-163.483,50.785), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(29.7,-163.483,47.985), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(28.5,-163.483,50.485), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(28.5,-163.483,48.285), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(28,-163.483,49.335), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(30.8,-163.483,50.585), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(30.8,-163.483,48.085), Mat = "sprites/blueflare1.vmt", Alpha = 215, Size = 0.085, DynLight = true, BrakeColor = "255 0 0"}, {Pos = Vector(38.5785, -163.4830, 49.9237), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(38.5982, -163.4830, 48.8306), Mat = "sprites/blueflare1.vmt", Alpha = 200, Size = 0.06, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(37.5447, -163.4830, 48.3371), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(36.2317, -163.4830, 50.4782), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(36.2317, -163.4830, 48.3371), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(37.5450, -163.4830, 50.4780), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-38.5785, -163.4830, 49.9237), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-38.5982, -163.4830, 48.8306), Mat = "sprites/blueflare1.vmt", Alpha = 200, Size = 0.06, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-37.5447, -163.4830, 48.3371), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-36.2317, -163.4830, 50.4782), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-36.2317, -163.4830, 48.3371), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(-37.5450, -163.4830, 50.4780), Mat = "sprites/blueflare1.vmt", Alpha = 225, Size = 0.08, DynLight = true, BlinkersColor = "230 80 0"}, {Pos = Vector(38.7358, -163.4830, 50.9294), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(39.4201, -163.4830, 49.9408), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(37.5447, -163.4830, 47.6084), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(38.7360, -163.4830, 47.9141), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(39.4201, -163.4830, 48.8555), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(36.2317, -163.4830, 47.6201), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(37.5450, -163.4830, 51.2624), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(36.2317, -163.4830, 51.2988), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-38.7358, -163.4830, 50.9294), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-39.4201, -163.4830, 49.9408), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-37.5447, -163.4830, 47.6084), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-38.7360, -163.4830, 47.9141), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-39.4201, -163.4830, 48.8555), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-36.2317, -163.4830, 47.6201), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-37.5450, -163.4830, 51.2624), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(-36.2317, -163.4830, 51.2988), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.08, DynLight = true, ReverseColor = "245 245 245"}, {Pos = Vector(26.7083, 121.7267, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(28.8710, 121.2653, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(34.8522, 119.2325, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(30.9110, 120.8099, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(32.9156, 120.1046, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(-26.7083, 121.7267, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(-28.8710, 121.2653, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(-34.8522, 119.2325, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(-30.9110, 120.8099, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(-32.9156, 120.1046, 52.3078), Mat = "sprites/blueflare1.vmt", Alpha = 245, Size = 0.1, DynLight = true, BlinkersColor = "230 80 0", NormalColor = "200 200 255"}, {Pos = Vector(30.855,117.211,60.23), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(-5, 100, 0)}, {Pos = Vector(-30.855,117.211,60.23), Size = 0.3, GlowSize = 0.4, HeadLightAngle = Angle(-5, 80, 0)} }, VC_Exhaust_Dissipate = true, VC_Exhaust = { {Pos = Vector(41.16,-13.699,27.191), Ang = Angle(0,60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(41.16,-19.71,27.191), Ang = Angle(0,60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(41.16,-25.637,27.191), Ang = Angle(0,60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(-41.16,-13.699,27.191), Ang = Angle(0,-60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(-41.16,-19.71,27.191), Ang = Angle(0,-60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, {Pos = Vector(-41.16,-25.637,27.191), Ang = Angle(0,-60,90), EffectIdle = "Exhaust", EffectStress = "Exhaust"}, }, VC_ExtraSeats = { {Pos = Vector(19, 4.2, 52), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(-19, -32.2, 55), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(19, -32.2, 55), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(0, -32.2, 55), Ang = Angle(0, 0, 0), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(0, 0, 0), Hide = true, DoorSounds = true, RadioControl = true}, }, VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 110, Looping = false}, KeyValues = { vehiclescript = "scripts/vehicles/LWCars/mer_g65_6x6.txt" } } list.Set("Vehicles", "mer_g65_6x6", V)