local Category = "Grand Theft Auto" local NPC = { Name = "Tommy Vercetti", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/tommy.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_tommy1", NPC ) local NPC = { Name = "Tommy Vercetti (Soiree Suit)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/tommy2.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_tommy2", NPC ) local NPC = { Name = "Tommy Vercetti (Mr. Vercetti Suit)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/tommy3.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_tommy3", NPC ) local NPC = { Name = "Carl Johnson", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/cj.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_cj", NPC ) local NPC = { Name = "Toni Cipriani", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/toni.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_ToniCipriani", NPC ) local NPC = { Name = "Victor Vance", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/victor.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_VicVance", NPC ) local NPC = { Name = "Wu Zi Mu", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/woozie.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_woozie", NPC ) local NPC = { Name = "Lance Vance (VC)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/lance1.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_lance1", NPC ) local NPC = { Name = "Lance Vance (VCS)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/lance2.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_lance2", NPC ) local NPC = { Name = "Lance Vance (VCS Suit)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/lance3.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_lance3", NPC ) local NPC = { Name = "Kent Paul", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/kentpaul.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_kentpaul", NPC ) local NPC = { Name = "Claude Speed", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/claude.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_ClaudeIII", NPC ) local NPC = { Name = "Ken Rosenberg", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/rosenberg.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_rosenberg", NPC ) local NPC = { Name = "Victor Vance (Pastel Suit)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/victor2.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_vicvance2", NPC ) local NPC = { Name = "Victor Vance (Smart Suit)", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/victor3.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_vicvance3", NPC ) local NPC = { Name = "Ryder", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/ryder.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_ryder", NPC ) local NPC = { Name = "Big Smoke", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/bigsmoke.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_bigsmoke", NPC ) local NPC = { Name = "Sweet", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/sweet.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_sweet", NPC ) local NPC = { Name = "Cesar Vialpando", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/cesar.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_cesar", NPC ) local NPC = { Name = "OG Loc", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/ogloc.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_ogloc", NPC ) local NPC = { Name = "Mad Dogg", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/maddogg.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_maddogg", NPC ) local NPC = { Name = "Maccer", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/maccer.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_maccer", NPC ) local NPC = { Name = "Phill Collins", Class = "npc_citizen", KeyValues = { citizentype = 4 }, Model = "models/player/chili/collins1.mdl", Health = "350", Category = Category } list.Set( "NPC", "npc_collins", NPC ) local Category = "Grand Theft Auto (Enemy)" local NPC = { Name = "Tommy Vercetti", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/tommy.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_tommy1_e", NPC ) local NPC = { Name = "Tommy Vercetti (Soiree Suit)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/tommy2.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_tommy2_e", NPC ) local NPC = { Name = "Tommy Vercetti (Mr. Vercetti Suit)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/tommy3.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_tommy3_e", NPC ) local NPC = { Name = "Carl Johnson", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/cj.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_cj_e", NPC ) local NPC = { Name = "Toni Cipriani", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/toni.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_toni_e", NPC ) local NPC = { Name = "Victor Vance", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/victor.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_vicvance_e", NPC ) local NPC = { Name = "Wu Zi Mu", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/woozie.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_woozie_e", NPC ) local NPC = { Name = "Lance Vance (VC)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/lance1.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_lance1_e", NPC ) local NPC = { Name = "Lance Vance (VCS)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/lance2.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_lance2_e", NPC ) local NPC = { Name = "Lance Vance (VCS Suit)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/lance3.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_lance3_e", NPC ) local NPC = { Name = "Kent Paul", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/kentpaul.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_kp_e", NPC ) local NPC = { Name = "Claude Speed", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/claude.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_claudeIII_e", NPC ) local NPC = { Name = "Ken Rosenberg", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/rosenberg.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_rosenberg_e", NPC ) local NPC = { Name = "Victor Vance (Pastel Suit)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/victor2.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_vicvance2_e", NPC ) local NPC = { Name = "Victor Vance (Smart Suit)", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/victor3.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_vicvance3_e", NPC ) local NPC = { Name = "Ryder", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/ryder.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_ryder_e", NPC ) local NPC = { Name = "Big Smoke", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/bigsmoke.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_bigsmoke_e", NPC ) local NPC = { Name = "Sweet", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/sweet.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_sweet_e", NPC ) local NPC = { Name = "Cesar Vialpando", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/cesar.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_cesar_e", NPC ) local NPC = { Name = "OG Loc", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/OGloc.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_ogloc_e", NPC ) local NPC = { Name = "Mad Dogg", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/maddogg.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_maddogg_e", NPC ) local NPC = { Name = "Maccer", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/maccer.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_maccer_e", NPC ) local NPC = { Name = "Phill Collins", Class = "npc_combine_s", Category = Category, Model = "models/player/chili/collins1.mdl", KeyValues = { SquadName = "overwatch"} } list.Set( "NPC", "npc_collins_e", NPC )