sound.Add( { name = "lambo2_firstgear", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/lambo2/first.wav" }) sound.Add( { name = "lambo2_start_in_water", channel = CHAN_VOICE, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/jetski/jetski_no_gas_start.wav" }) sound.Add( { name = "lambo2_throttlebackon", channel = CHAN_VOICE, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/lambo2/throttlebackon.wav" }) sound.Add( { name = "lambo2_skid_highfriction", channel = CHAN_BODY, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 110, sound = "vehicles/lambo2/skid_highfriction.wav" }) sound.Add( { name = "lambo2_throttlebackonlow", channel = CHAN_VOICE, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/lambo2/throttlebackonlow.wav" }) sound.Add( { name = "lambo2_engine_null", channel = CHAN_STATIC, volume = 1, soundlevel = 80, sound = "common/null.wav" }) sound.Add( { name = "lambo2_turbo_on", channel = CHAN_ITEM, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 110, sound = "vehicles/lambo2/v8_turbo_on_loop1.wav" }) sound.Add( { name = "lambo2_thirdgear_noshift", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 105, pitchend = 105, sound = "vehicles/lambo2/first.wav" }) sound.Add( { name = "lambo2_fourthgear_noshift", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 105, pitchend = 105, sound = "vehicles/lambo2/fourth_cruise_loop2.wav" }) sound.Add( { name = "lambo2_firstgear_noshift", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 105, pitchend = 105, sound = "vehicles/lambo2/first.wav" }) sound.Add( { name = "lambo2_downshift_to_1st", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/first_rev.wav" }) sound.Add( { name = "lambo2_engine_idle", channel = CHAN_STATIC, volume = 1, soundlevel = 80, sound = "vehicles/lambo2/v8_idle_loop1.wav" }) sound.Add( { name = "lambo2_downshift_to_2nd", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/first_rev.wav" }) sound.Add( { name = "lambo2_throttleoff_slowspeed", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/v8_throttle_off_slow_loop2.wav" }) sound.Add( { name = "lambo2_turbo_off", channel = CHAN_ITEM, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 110, sound = "vehicles/lambo2/v8_turbo_off.wav" }) sound.Add( { name = "lambo2_reverse", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/lambo2/v8_firstgear_rev_loop1.wav" }) sound.Add( { name = "lambo2_engine_stop", channel = CHAN_STATIC, volume = 1, soundlevel = 80, sound = "vehicles/lambo2/v8_stop1.wav" }) sound.Add( { name = "lambo2_impact_heavy", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 95, pitchend = 110, sound = { "vehicles/lambo2/vehicle_impact_heavy2.wav", "vehicles/lambo2/vehicle_impact_heavy4.wav", "vehicles/lambo2/vehicle_impact_heavy3.wav", "vehicles/lambo2/vehicle_impact_heavy1.wav" } }) sound.Add( { name = "lambo2_engine_start", channel = CHAN_STATIC, volume = 1, soundlevel = 80, sound = "vehicles/lambo2/v8_start_loop1.wav" }) sound.Add( { name = "lambo2_secondgear", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/second.wav" }) sound.Add( { name = "lambo2_rev", channel = CHAN_STATIC, volume = 0.9, soundlevel = 80, pitchstart = 98, pitchend = 105, sound = "vehicles/lambo2/v8_rev_short_loop1.wav" }) sound.Add( { name = "lambo2_secondgear_noshift", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 105, pitchend = 105, sound = "vehicles/lambo2/first.wav" }) sound.Add( { name = "lambo2_thirdgear", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/third.wav" }) sound.Add( { name = "lambo2_skid_lowfriction", channel = CHAN_BODY, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 110, sound = "vehicles/lambo2/skid_lowfriction.wav" }) sound.Add( { name = "lambo2_skid_normalfriction", channel = CHAN_BODY, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 110, sound = "vehicles/lambo2/skid_normalfriction.wav" }) sound.Add( { name = "lambo2_fourthgear", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 105, pitchend = 105, sound = "vehicles/lambo2/fourth_cruise_loop2.wav" }) sound.Add( { name = "lambo2_rollover", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 95, pitchend = 110, sound = { "vehicles/lambo2/vehicle_rollover2.wav", "vehicles/lambo2/vehicle_rollover1.wav" } }) sound.Add( { name = "lambo2_throttleoff_fastspeed", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 90, pitchend = 105, sound = "vehicles/lambo2/v8_throttle_off_fast_loop1.wav" }) sound.Add( { name = "lambo2_stall_in_water", channel = CHAN_VOICE, volume = 1, soundlevel = 80, pitchstart = 100, pitchend = 100, sound = "vehicles/jetski/jetski_off.wav" }) sound.Add( { name = "lambo2_impact_medium", channel = CHAN_STATIC, volume = 1, soundlevel = 80, pitchstart = 95, pitchend = 110, sound = { "vehicles/lambo2/vehicle_impact_medium2.wav", "vehicles/lambo2/vehicle_impact_medium4.wav", "vehicles/lambo2/vehicle_impact_medium3.wav", "vehicles/lambo2/vehicle_impact_medium1.wav" } })