-- Sickness Vehicles Family local Category = "Sickness SUVs and Vans" local V = { // Required information Name = "H2", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt", Information = "H2", Model = "models/sickness/hummer-h2.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(0,0,6) }, KeyValues = { vehiclescript = "scripts/vehicles/hmrh2.txt" } } list.Set( "Vehicles", "H2", V ) local V = { // Required information Name = "GTA4 Minivan", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, DeanDarko, Rockstar Games", Information = "GTA4 Minivan", Model = "models/sickness/minivandr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(0,0,4) }, Passengers = { Passenger1 = { Pos = Vector(22,24,18), Ang = Angle(0,0,0) }, Passenger2 = { Pos = Vector(0,24,18), Ang = Angle(0,0,0) }, Passenger3 = { Pos = Vector(-22,24,18), Ang = Angle(0,0,0) }, Passenger4 = { Pos = Vector(22,-20,18), Ang = Angle(0,0,0) }, }, -------Set Up passenger seats! HideSeats = true, KeyValues = { vehiclescript = "scripts/vehicles/minivan.txt" } } list.Set( "Vehicles", "GTA4 Minivan", V ) local V = { // Required information Name = "GTA4 Cavalcade", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Cavalcade", Model = "models/sickness/cavalcadedr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/cavalcade.txt" } } list.Set( "Vehicles", "GTA4 Cavalcade", V ) local V = { // Required information Name = "GTA4 Speedo", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Speedo", Model = "models/sickness/speedodr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/speedo.txt" } } list.Set( "Vehicles", "GTA4 Speedo", V ) local V = { // Required information Name = "GTA4 Landstalker", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Landstalker", Model = "models/sickness/landstalkerdr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/landstalker.txt" } } list.Set( "Vehicles", "GTA4 Landstalker", V ) local V = { // Required information Name = "GTA4 Huntley", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Huntley", Model = "models/sickness/huntleydr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/huntley.txt" } } list.Set( "Vehicles", "GTA4 Huntley", V ) local V = { // Required information Name = "GTA4 Serrano", Class = "prop_vehicle_jeep", Category = Category, // Optional information Author = "SgtSgt, Rockstar Games", Information = "GTA4 Serrano", Model = "models/sickness/serranodr.mdl", SeatType = "jeep_seat", VC_Horn = {Sound = "vehicles/vc_horn_light.wav", Pitch = 100, Looping = false}, //Horn sound the car will use. Customexits = { Vector(-90,36,22), Vector(82,36,22), Vector(22,24,90) ,Vector(2,100,30) }, ModView = { FirstPerson = Vector(4,0,2) }, KeyValues = { vehiclescript = "scripts/vehicles/serrano.txt" } } list.Set( "Vehicles", "GTA4 Serrano", V )