player_manager.AddValidModel( "EpsilonMichael", "models/player/spike/EpsilonMichael.mdl" ) list.Set( "PlayerOptionsModel", "EpsilonMichael", "models/player/spike/EpsilonMichael.mdl" ) --Add NPC local Category = "Spike's NPCs" local NPC = { Name = "EpsilonMichael", Class = "npc_citizen", Model = "models/player/spike/EpsilonMichael.mdl", Health = "1000", KeyValues = { citizentype = 4 }, Category = Category } list.Set( "NPC", "EpsilonMichael", NPC ) local Category = "Spike's NPCs" local NPC = { Name = "EpsilonMichael Hostile", Class = "npc_combine", Model = "models/player/spike/EpsilonMichael.mdl", Health = "1000", KeyValues = { citizentype = 4 }, Category = Category } list.Set( "NPC", "EpsilonMichael Hostile", NPC )