sound.Add( { name = "CSGO_IncGrenade.Bounce", channel = CHAN_ITEM, level = 75, volume = 0.6, sound = "csgo/weapons/incgrenade/inc_grenade_bounce-1.wav" } ) sound.Add( { name = "CSGO_IncGrenade.PullPin_Grenade_Start", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/incgrenade/pinpull_start.wav" } ) sound.Add( { name = "CSGO_IncGrenade.PullPin_Grenade", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/incgrenade/pinpull.wav" } ) sound.Add( { name = "CSGO_IncGrenade.Draw", channel = CHAN_ITEM, level = 65, volume = 0.5, sound = "csgo/weapons/incgrenade/inc_grenade_draw.wav" } ) sound.Add( { name = "CSGO_IncGrenade.Throw", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/incgrenade/inc_grenade_throw.wav" } ) sound.Add( { name = "CSGO_Inferno.Start_IncGrenade", channel = CHAN_WEAPON, level = 95, sound = { "csgo/weapons/incgrenade/inc_grenade_detonate_1.wav", "csgo/weapons/incgrenade/inc_grenade_detonate_2.wav", "csgo/weapons/incgrenade/inc_grenade_detonate_3.wav" } } )