sound.Add( { name = "CSGO_Flashbang.PullPin_Grenade", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/flashbang/pinpull.wav" } ) sound.Add( { name = "CSGO_Flashbang.PullPin_Grenade_Start", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/flashbang/pinpull_start.wav" } ) sound.Add( { name = "CSGO_Flashbang.Explode", channel = CHAN_WEAPON, level = 140, sound = { "csgo/weapons/flashbang/flashbang_explode1.wav", "csgo/weapons/flashbang/flashbang_explode2.wav" } } ) sound.Add( { name = "CSGO_Flashbang.Bounce", channel = CHAN_ITEM, level = 75, volume = 0.6, sound = "csgo/weapons/flashbang/grenade_hit1.wav" } ) sound.Add( { name = "CSGO_Flashbang.Draw", channel = CHAN_ITEM, level = 65, volume = 0.5, sound = "csgo/weapons/flashbang/flashbang_draw.wav" } ) sound.Add( { name = "CSGO_Flashbang.Throw", channel = CHAN_WEAPON, level = 65, sound = "csgo/weapons/flashbang/grenade_throw.wav" } )